Sorcerer
Base Class: Sorcerer

The continent of Grimoria is a strange land where humans have not yet traveled. The citizens here, while humanoid, share ancestry with the beast and fey. Their culture developed to appreciate the art of dance. Each of the great kingdoms have specialized a powerful and dangerous dancing art. The Charm Dancers of Myosia, the War Dancers of Harwihl, the Arcana Dancers of Yumeji, and the Shadow Dancers of Bifjoria. The Arcana Dancers heritage is tied to their lineage. Only those born into it have the ability to weave spells with such elegance and speed.

Fox Trot

starting at 1st level you have faster feet than most. You gain 15 ft of movement speed and can take the dash action as a bonus action.

at 3rd level you learn the haste spell

Spell charge

When you use your full movement, your direction doesn’t matter, and use a spell attack you may roll one extra dice of the kind specified by the spell.

Untouchable Grace

When you are targeted by an attack you may use your reaction to vanish and reappear up to 30 ft away to avoid the attack. If the target succeeds on a dexterity save of 10 plus your DEX modifier plus your proficiency bonus the attack roll still happens, on a success you take damage as normal. If they wish to perceive you they may make a wisdom save against your CHA modifier plus your proficiency bonus. You may do this once plus your CHA modifier per day. And gain a plus 3 to your AC.

Dancing on Air

gain a 30 ft fly speed.

Speedy Spell Weaver

Starting at the 18th level your spellcasting has become faster than any other. When casting a leveled bonus action spell you may cast a leveled single action spell as long as their combined total is not greater than half your sorcerer level. 

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