Sorcerer
Base Class: Sorcerer

Children born during rare astronomical events where the moon turns red and swollen in the sky, often exhibit strange innate magical abilities, which are most pronounced at night. Glowing as if always bathed in a bright moonlight, moonchildren may be worshipped as blessings of the old gods, others are feared as dangerous oddities. Moonchildren have an affinity for darkness and often prefer a nocturnal lifestyle. 

Born of Night

If you do not have Darkvision you gain Darkvision of 60 ft otherwise your Darkvision range increases by 60ft,  in addition you have advantage on stealth checks when illuminated only by moonlight. 

Glowing Moonlight

At 1st level, as a bonus action you choose to emit moonlight which projects dim light in a 60ft radius until you dismiss it. This light cannot be dimmed or blocked by any magical or non-magical means, but does not penetrate solid walls/objects more than 1 ft thick. 

Innate Radiance

As moonlight shines from your skin, it imbues your spells with radiant light. At 1st level your cantrips that can target only a single creature deal radiant damage instead of the stated damage type while you are using your Glowing Moonlight feature, all other features remain the same.

Moon Magic

Your connection to the moon gives you access to additional spells. At 1st, 3rd, 5th and 7th level, you learn an extra spell. These spells count as sorcerer spells for you, but they don’t count against your number of sorcerer spells known.

1st: faerie fire

3rd: moonbeam

5th: phantom steed

7th: phantasmal killer

Empowered Radiance

Starting at 6th level, while using your Glowing Moonlight feature you have resistance to radiant damage. In addition, creatures have disadvantage on saving throws against your spells of 1st level or higher which deal radiant damage when in darkness or only illuminated by moonlight.

Night Walk

At 14th level, you gain the ability to teleport to any location within 60ft of you as a bonus action. If you choose a location that is not a solid surface and the location is not in direct sunlight you levitate there unless you dismiss this effect (at will).

Moonburst

Beginning at 18th level, as a reaction when hit by a melee attack, you erupts with moonlight in a 15ft radius around you. All hostile creatures in range take 10 radiant damage and must succeed on a constitution save or be blinded until the start of your next turn. 

Previous Versions

Name Date Modified Views Adds Version Actions
2/26/2019 6:17:19 PM
82
5
1
Coming Soon

Comments

Posts Quoted:
Reply
Clear All Quotes