Monk
Base Class: Monk

You harness the natural bioeletricity coursing through your body and wield it against your enemies.

Shocking Strike

3rd-level Way of the Pulsing Current feature.

Whenever you make an Attack using an unarmed strike, you can spend 1 ki point to deal an additional 1d4 lightning damage. For each additional ki point you use, you can increase the damage by an additional 1d4 up to a number equal to your Constitution modifier.

Energy Boost

3rd-level Way of the Pulsing Current feature.

While you are conscious, you can use a bonus action to expend 1 ki point and heal yourself 1d4 hit points. You can spend a number of ki points equal to your Constitution modifier per round to roll an equal number of d4’s.

At 11th level, after you fall unconscious, at the start of your turn next, you can spend 3 ki points to stabilize yourself.

Static Arc

6th-level Way of the Pulsing Current feature.

As an action, you can spend 2 ki points and make a ranged attack to fire off an arc of electricity at a target you can see within 30 feet. The target takes 2d6 lightning damage on a hit.

Adrenaline Surge

11th-level Way of the Pulsing Current feature.

You can spend 4 ki points to overtax yourself by increasing your chance to hit and the damage you can deal with an unarmed strikes. For the next minute, you are able to add your Dexterity modifier and Strength modifier to your chance to hit and damage with your unarmed strikes. When the effects ends, you take 1 point of exhaustion.

Electric Soul

17th-level Way of the Pulsing Current feature.

As long as you have at least 1 ki point, you have immunity to lightning damage. In addition, whenever you are hit by lightning damage, you regain 1 ki point.

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