Fighter
Base Class: Fighter

The brave fencers were once members of an ordained order of Kensai Monks. In the times immemorial, though they forgot or the teachings of the Ancient Traditions have been lost.

Unarmored Defense

At level 3 Brave Fencers when not wearing any armor their Armor Class is 10+STR+DEX in addition to any shields they may be wearing. In addition shields are not considered as occupying a hand when wielding a weapon with the Versatile property when determining if they can make an attack with Two Hands.

Versatile Finesse

At level 3 weapons with the Versatile property and wielded in two hands are treated as if they also have the Finesse property.

Redirection Dice

At level 3 gain a pool of dice they can spend as part of the Reaction to deflect a Ranged Weapon Attacks and at later levels Ranged Magic Attacks to make a ranged attack at any creature they can see within 30ft. This feature can be used a number of times per Short Rest equal to their Proficiency Bonus. The attack rolls use the original attack's modifiers and deal damage equal to the amount reduced.

Missile Deflection

At level 3 and as a Reaction to taking damage from a ranged weapon attack can roll their weapon's damage die and reduce the damage by that amount.

Magically Infused Attacks

At level 7 melee Weapon Attacks made by Brave Fencers with versatile weapons wielded in two hands are treated as magical for the purposes of overcoming resistances.

Magical Deflection

At level 7 when taking damage from a Ranged Magic Attack a Brave Fencer may As a Reaction roll their weapon's damage and reduce the damage by that amount. 

Improved Reflection

At level 10 the damage portion of the reflected attack improves to include the weapon's damage dice in addition to the amount deflected.

Physical and Mental Conditioning

At level 15 Brave Fencers gain proficiency in Dexterty and Wisdom Saving Throws. If they already have proficiency in these saving throws from other sources, they instead gain Expertise in them.

Storm of Steel

At Level 18 Brave Fencers When taking the Attack Action may as a Bonus Action make two more melee weapon attacks with a Versatile weapon wielded in two hands.

 

Unarmored Defense

When not wearing Armor a Brave Fencer's AC is 10+STR+DEX in addition to any shields they may have equipped.

 

In addition when wielding a weapon with the Versatile property a shield is not considered occupying a hand when making a Two-Handed attack.

Versatile Finesse

Versatile weapons used by a Brave Fencer are also granted the Finesse Property for Brave Fencers.

Missile Deflection

As a Reaction to being hit by a Ranged Weapon Attack, Brave Fencers can roll their Weapon damage die to reduce incoming damage by that amount.

Reflection Dice

Brave Fencers can as part of the Reaction to deflect part of the incoming damage from Ranged Weapon Attacks and at later levels Ranged Magic Attacks make an attack roll using the original modifiers against any target they can see within 30 feet.

Damage equals the amount Deflected.

This feature can be used a number of times equal to the Proficiency Bonus per Short or Long Rest.

Magically Infused Attacks

Brave Fencers at level 7 have become so adept at using weapons with the Versatile property that even ordinary weapons are considered to have magical properties and will bypass magical protections.

Magical Deflection

By level 7 Brave Fencers have honed their reflexes to the point that they can also deflect Ranged Magical attacks and can now use their Reflection Dice on them as well.

Improved Reflection

By level 10, Brave Fencers have become so adept at deflecting and reflecting incoming Ranged Damage that they can now include their weapon damage and modifiers in addition to the flat amount from the Deflection.

Physical and Mental Conditioning

At level 10 Brave Fencers prove their quickness and tenacity by gaining proficiency in Dexterity and Wisdom Saving Throws. If they already had proficiency from other means, that proficiency improves to Expertise.

Storm of Steel

The capstone ability of Brave Fencers is the ability to unleash a veritable storm of steel. When they take the Attack Action while wielding a weapon with the Versatile property they may make two more Bonus Action Attacks.

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