Barbarian
Base Class: Barbarian

Whether this power comes from a draconic ancestor, an ancient dragon teacher, another barbarian who has mastered this path, or some other mystical link to a dragon, Barbarians who follow the Path of the Dragon are rare, and often regarded as myths and legends.

These Barbarians call upon the power of dragons to decimate their enemies. They often have personalities matching the dragon who influenced them into taking this path. They are usually regarded as champions of their tribe, hand-picked by their mentor for their power and promise.

Draconic Influence

When you begin taking this path, you draw upon the power and fury of one specific type of dragon from the table below. This choice determines the color of your abilities, as well as the damage type of your Dragonfury.

Draconic Influence
Dragon Damage Type
Black Acid
Blue Lightning
Brass Fire
Bronze Lightning
Copper Acid
Gold Fire
Green Poison
Red Fire
Silver Cold
White Cold

 

In addition, you can speak, read, and write Draconic.

Black Dragon

This choice grants Acid damage type for your dragonfury

Blue Dragon

This choice grants Lightning damage type for your dragonfury

Brass Dragon

This choice grants Fire damage type for your dragonfury

Bronze Dragon

This choice grants Lightning damage type for your dragonfury

Copper Dragon

This choice grants Acid damage type for your dragonfury

Gold Dragon

This choice grants Fire damage type for your dragonfury

Green Dragon

This choice grants Poison damage type for your dragonfury

Red Dragon

This choice grants Fire damage type for your dragonfury

Silver Dragon

This choice grants Cold damage type for your dragonfury

White Dragon

This choice grants Cold damage type for your dragonfury

Dragonfury

Starting at 3rd level, when you enter a rage you can choose to enter a special rage known as a Dragonfury. While raging in this manner, you can use a Bonus Action on each of your turns to breathe elemental energy over your weapons, imbuing them with the power of your Draconic Influence. You also gain resistance to the damage type determined by your Draconic Influence. You can also do this as part of the Bonus Action used to enter this rage.

After you use this ability, your weapons are treated as magical for the purpose of overcoming damage reduction, and your weapon attacks against any opponent deal additional damage equal to 1d6 for each point of Rage Bonus you have. The damage type is determined by your Draconic Influence. This benefit lasts until the rage ends, at which point the breath lingering on your weapons disperses.

For example, a 9th level Barbarian with a Red Dragon Draconic Influence deals +3 Rage Damage, and would thus deal an additional 3d6 fire damage on every attack.

When the rage begins and as it continues, you take damage at the top of your turn corresponding with your rage damage bonus every round until you become unconscious or the rage ends. 

For example, a 6th level Barbarian deals +2 Rage Damage, and would thus take 1d6 damage every round that the rage persists. 

 

Acid Resistance (Black)

This choice grants Acid resistance during your dragonfury

Acid Resistance (Copper)

This choice grants Acid resistance during your dragonfury

Cold Resistance (Silver)

This choice grants Cold resistance during your dragonfury

Cold Resistance (White)

This choice grants Cold resistance during your dragonfury

Fire Resistance (Brass)

This choice grants Fire resistance during your dragonfury

Fire Resistance (Gold)

This choice grants Fire resistance during your dragonfury

Fire Resistance (Red)

This choice grants Fire resistance during your dragonfury

Lightning Resistance (Blue)

This choice grants Lightning resistance during your dragonfury

Lightning Resistance (Bronze)

This choice grants Lightning resistance during your dragonfury

Poison Resistance (Green)

This choice grants Poison resistance during your dragonfury

Dominant Roar

At 6th level, whenever you roll Initiative you can use a Reaction to immediately unleash a powerful roar. All creatures other than your allies who can hear you must make a Wisdom Saving Throw (DC 8 + your proficiency bonus + your Constitution modifier) or be frightened of you until the start of the next round. You must be able to act in the first round to use this ability.

Once a creature has been subjected to this saving throw, it is immune to your Dominant Roar for 24 hours.

Ancient Knowledge

At 10th level, your mystical connection to a dragon allows you to draw from its own wealth of knowledge. You gain proficiency in both the History and Arcana skills.

Dragon's Wrath

At 14th level, your Dragonfury allows you to temporarily surge with draconic power. Whenever you enter a Dragonfury, you become immune to the damage type determined by your Draconic Influence until your Rage ends.

In addition, while you are in a Dragonfury, your jump distance and height is quadrupled, and you grow draconic horns on your head that can be used as a melee weapon, which deals 1d8 piercing damage when you hit an enemy with it. You are considered proficient with your horns.

Acid Immunity (Black)

Whenever you enter a Dragonfury, you become immune to the damage type determined by your Draconic Influence until your Rage ends.

Acid Immunity (Copper)

Whenever you enter a Dragonfury, you become immune to the damage type determined by your Draconic Influence until your Rage ends.

Cold Immunity (Silver)

Whenever you enter a Dragonfury, you become immune to the damage type determined by your Draconic Influence until your Rage ends.

Cold Immunity (White)

Whenever you enter a Dragonfury, you become immune to the damage type determined by your Draconic Influence until your Rage ends.

Fire Immunity (Brass)

Whenever you enter a Dragonfury, you become immune to the damage type determined by your Draconic Influence until your Rage ends.

Fire Immunity (Gold)

Whenever you enter a Dragonfury, you become immune to the damage type determined by your Draconic Influence until your Rage ends.

Fire Immunity (Red)

Whenever you enter a Dragonfury, you become immune to the damage type determined by your Draconic Influence until your Rage ends.

Lightning Immunity (Blue)

Whenever you enter a Dragonfury, you become immune to the damage type determined by your Draconic Influence until your Rage ends.

Lightning Immunity (Bronze)

Whenever you enter a Dragonfury, you become immune to the damage type determined by your Draconic Influence until your Rage ends.

Poison Immunity (Green)

Whenever you enter a Dragonfury, you become immune to the damage type determined by your Draconic Influence until your Rage ends.

Previous Versions

Name Date Modified Views Adds Version Actions
12/8/2021 3:08:11 AM
8
1
1
Coming Soon
2/24/2022 3:27:05 AM
16
0
1.5
Coming Soon
2/24/2022 3:31:09 AM
16
1
1.3
Coming Soon

Comments

Posts Quoted:
Reply
Clear All Quotes