Fighter
Base Class: Fighter

The Super Soldier has been given a strength-enhancing serum that they had taken either by will or force. You have also been given a shield with attacking capabilities, the shield has ranged and melee attacks and has the magical ability to always return to you when thrown.

Super-Strength

The serum in your blood enhances your strength by 3 and dexterity by 2 and constitution by 1.

Shield Fighting

At 3rd level, you learn how to use your shield as a weapon. You can don or doff a shield as a free object interaction, and you can treat any shield as a melee martial weapon with the thrown property (range of 30 feet, long-range of 120 feet) that deals 1d6 bludgeoning damage. Throwing your shield doffs it. When you successfully make a ranged or melee attack with your shield, you can attempt to shove your target. The target must succeed on a Strength saving throw or be shoved, either knocking them prone or pushing them 5 feet in the direction of the attack.

Mind and Shield

You have gotten used to the idea of attacking with a shield, your weapon attacks with a shield ignore half cover. When you throw your shield to attack, you can make your next attack against a different target within the shields thrown range originating from your previous target. You can do this multiple times as part of the same Attack action.

You have also started to form a magical bond with your shield, attacks made with your shield count as magical for the purposes of overcoming resistance and immunity to nonmagical attacks and damage.

You also gain proficiency with Smith's tools if you don't already have it.

Enhanced Serum

Your body has gotten more adjusted to the serum. You now can roll an extra d6 on strength and constitution checks. You also gain proficiency with martial weapons.

Battle Bulwark

At 10th level, you can use your bonus action to add your shield’s AC bonus to one creature within 5 feet of you until the end of your next turn. The creature loses this AC bonus if they move more than 5 feet from you or if you either drop your shield or fall unconscious.

While holding a shield, when you would normally provide half cover against an attack targeting an ally, you instead provide three-quarters cover as long as you are not unconscious or restrained.

Captain's Command

Due to your awesome shield-using capabilities and super serum you have become a well-known captain and fighter around the world. If you enlist soldiers, guards or any kind of military staff to fight with/for you unless they are opposed to you.

Shield Upgrade

You have learned ways to upgrade your shield and increase its offensive and defensive capabilities.

1900 Shield

Your shield now gives you full cover when you hold it in front of you and you gain proficiency in fire arms and ranged weapons which can be used while holding your shield.

Arc Reactor Shield

You add a magical artifact to the front of your shield. It is called an Arc Reactor, this arc reactor gives your shield the ability to shoot beams of light.

Holo-Shield

You have tweaked your shield to expand with a magical aura at your will. It now surrounds you and any of your allies in a 10-foot radius at your command

Wakandan Shields

You have been given a gift from a mysterious country called Wakanda, these Wakandans took your shield and gave you two smaller, new shields which both have clawing capabilities. But only give you 1/4 cover.

Super Upgrades

You gain additional upgrades that add on to the upgrade you may have gotten at level 15

Arc Magic

You learn to control the magical energies in your arc reactor and have created some utilities for yourself, you now have the ability to fly, the ability to shoot repulsor blasts as a bonus action, and you have created a helmet that allows you to zoom in, giving you advantage on perception checks.

Explosive Shield

You gain the ability to have the holo-magic part of your shield that surrounds 9 feet out of the 10 feet around you blow up, when you use your action to blow your holo-shield up everyone in a 10-foot radius around you loses the +5 to their AC.

Super Captain

You have become very well-known throughout the world. You have bands of followers and have become a symbol of peace and unity throughout the lands. Some of your followers have built gifts for you that allow you to summon 5 Steel Defenders called the Howling Commandos. 

Vibranium Arm

Your arm gets replaced with a vibranium arm after a devastating loss, this is a gift from the mysterious Wakanda that seems to praise your righteous ways of defense. The Vibranium arm increases your lifting capacity and your strength.

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