Rogue
Base Class: Rogue

You are an Ashensoul. an orphan of war, a nobody, a betrayed soldier, a person who burned out with a bright fire and born anew from the ashes of war. your sources of power come from a bargain, a blessing or curse. No matter the source, You act as a weapon. and you are looking for revenge.

Lingering Ember

Starting at 3rd level, You gain access to a number of Ember Points Equal to your Rogue level. You can use them for certain abilities related to this subclass, additionally you gain proficiency in Martial Weapons and medium armor.

additionally, whenever you use your cunning action, you can expend an ember point to gain additional effects:
1.when you use the hide action you can get hidden even if you are within 5 ft of enemies
2.when you disengage you get 10 ft of extra movement
3.when you use dash action you can go through objects.

You regain all of your ember points once you taken a Short or long rest.

Ash Bending

Wherever you go, ash follow. When you take this subclass at 3rd level, you know the minor image cantrip, also you can expend two ember points to cast certain spells but with slightly different effects.

1. You cast darkness, your darkness is a thick smoke filled with ash with tiny little embers surronding it.

2. You can cast pass without trace. a thick veil of ash and smoke covers you

3. you can cast misty step, your combust the tiny embers within you for a final time, turn into ember , and reappear in the desired location

4. you can cast invisibility, you embrace your ashen body, your body turns into ash and scatters into the wind, leaving no trace behind, and you turn invisible for the duration.

Strengthened Embers

starting at 9th level, for giving 2 additional embers you can improve the spells you cast with the ashe bending feature:


1. for 2 ember points you improve darkness, you can see inside the darkness, and the creatures inside all have disadvantage on weapon and spell attacks.
2. for 2 ember points you improve pass without trace, even magical means can't track you and every check in regards to finding you are with disadvantage
3. for 2 ember points you improve misty step, the range of it extends to 120 ft.
4. for 4 ember points you improve invisibility, instead you cast greater invisibility on yourself.

you also learn new ways to expend your ember points:

1.your can cast flight, you float in the air in a semi-ashen and smoky state. but your flight speed is 30 ft.

2. you can cast major image, you bend the ashes and alter their physical shape and state. turning it to your desirable state.

Boundless Ash

You are no longer bounded,starting at 13th level you can concentrate on two of your Ember spells at once, and you Do your concentration rolls individually.

Rekindled

You are rekindled, The embers are strong within you, starting at 17th level once per dawn. you can go to your ember form, cracks of embers appear on your body. for 1 minute while in this state.You can use your spells without expending ember points but you still need to use ember points for improving them you additionally can expend 5 kindle points as a reaction to remove a condition from yourself. such as charmed or frightened, or expend 10 ember point on an attack hit to make your attack a critical attack.

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