Base Class: Barbarian
Giant kin Barbarians draw their rage from their ancestral spirit and the remnants of giant blood. The giant within them is unleashed when they rage, physically transforming them.
Form of the Giant
3rd-level Giant kin feature
When you rage, you harness the power of the giant within you, increasing your size to large, as well any armor or equipment you are carrying. This increases your weapon damage by a die, for example, a great axe does 1d12 damage, a large great-axe does 2d12 damage. You can now use Huge weapons with disadvantage.
Giant Endurance
6th-level Giant kin feature
Because of your giant blood, you have increased durability and can shrug off hits that would knock down weaker creatures. You gain +2 hp per level.
Ground shattering strike
10th-level Giant kin feature
When you hit a creature with a weapon larger than them while you are raging, you can make a swift strike to the ground to knock them down. The target must succeed on a Dexterity saving throw (DC equal to 8 + your Strength modifier + your proficiency bonus)
- The target is knocked prone
- The target takes 2d12 weapon damage, if they succeed the saving throw they take half damage.
You can use this feature a number of times equal to your proficiency bonus, and you regain all expended uses when you finish a long rest.
Giant Strength
14th-level Giant kin feature
You have grown stronger because of your giant blood, you can lift a grown man like nothing, maybe consider being a strongman in a circus once your done adventuring.
You gain a strength score cap of 24, and 4 strength.
The strength score increases to 28 at level 20.
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