Base Class: Barbarian
There is little more vile, more disgusting, and more gluttonous than the ooze. Barbarians belonging to the Path of the Ooze have strayed from the path of sane reasoning, and instead they serve only to feed and grow. The reasoning for these barbarian’s hunger varies extremely from Barbarian to barbarian. Some hunger for jubilex’s patronage in search for power, strength, and fulfillment. Others might be the result of a horrid arcane experiment gone horribly wrong or extremely right. And some might have been spawn of Jubilex himself given a scrap of sentience and a body to inhabit, but no matter the origin, these barbarians only know two things: fury, and hunger.
Glutton’s Fury
Starting when you choose this path at 3rd level, you can imbue your weapon strikes with the acidic digestive juices. While you’re raging, your weapon deals extra damage equal to 1d6. The extra damage is acid. This damage increases to 1d8 at level 8, 1d12 at level 12, then 2d6 at level 14.
Acid
The extra damage you deal with Glutton’s Fury is acid.
Consume
At 6th level, you start to eat as is fitting of an ooze. You may consume a non-living, non-metal creature/object or non magical object of your size or smaller, absorbing it and begining to digest it. When you are digesting, you must contain concentration for a minute as if you were concentrating on a spell(this is not effected by your rage however) and losing concentration makes you dispel whatever you are consuming. When you successfully digest, you are healed 1d4 hit point if the digested was tiny, 2d6 for small, 3d8 for medium, 4d10 for large, 5d12 for huge. Any healing that goes over your hit point maximum become temporary hit points that last until your next rest or until they run out. You may consume something in this manner only once per short rest.
Corrosive Rage
Starting at 6th level, your ooze an protect and enhance you. When you rage, you gain resistance to acid, poison, and cold damage along with your rage resistances. Additionally while in this form you are not effected by difficult terrain, and can fit through an opening one size category smaller than yourself. You also have blindsight with a range of 10 feet. Within that range, you can effectively see anything that isn’t behind total cover, even if you’re blinded or in darkness. Moreover, you can see an invisible creature within that range, unless the creature successfully hides from you.
Corrosive Rage
Starting at 6th level, your ooze an protect and enhance you. When you rage, you gain resistance to acid, poison, and cold damage along with your rage resistances. Additionally while in this form you are not effected by difficult terrain, and can fit through an opening one size category smaller than yourself. You also have blindsight with a range of 10 feet. Within that range, you can effectively see anything that isn’t behind total cover, even if you’re blinded or in darkness. Moreover, you can see an invisible creature within that range, unless the creature successfully hides from you.
Corrosive Consumption
At 10th level, your acidic nature has become more corrosive. Your Consume feature can now be used on metal/living objects/creatures. To use on a living creature will require a successful Grapple check. If successful, you pull the creature into your space and consume them. If they fail the consumed creature can't breathe, is restrained, and takes 21 (6d6) acid damage at the start of each of your turns. When the you move, the consumed creature moves with you. A consumed creature can try to escape by taking an action to roll a contested Athletics check to escape your grapple. On a success, the creature escapes and enters a space of its choice within 5 feet of you.
Acrid Behemoth
Starting at 14th level, when you rage, you become a massive hulking behemoth of ooze and gluttony. While you are raging you gain the following benefits: You grow to the large size category. You become immune to acid and poison damage. If you were already poisoned, this condition is dropped. You become immune to the poisoned, prone, and exhaustion conditions. If you are already exhausted, while you rage, you suffer no consequence from this condition. 10 feet is added to your movement speed.
Acrid Behemoth
Starting at 14th level, when you rage, you become a massive hulking behemoth of ooze and gluttony. While you are raging you gain the following benefits: You grow to the large size category. You become immune to acid and poison damage. If you were already poisoned, this condition is dropped. You become immune to the poisoned, prone, and exhaustion conditions. If you are already exhausted, while you rage, you suffer no consequence from this condition. 10 feet is added to your movement speed.
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