Base Class: Barbarian
The Bestial Path may only be taken by those who are a mutate race, and it grants them access to the animal instincts of their ancestors. Barbarians who follow this path tap into pure feral rage and trust their intuition and natural responses to overcoming danger
Feral Fury
Starting at 3rd level, you can tap into your bestial nature when you rage. When raging your natural attacks become more fierce and deal increased damage. If you don't have natural attacks, your claws, fangs, beak or some other natural appendage becomes a deadly weapon. On each turn during your rage you may make a single melee attack with the natural weapon as a bonus action. All of your natural attacks deal 1d8 damage while raging and use your Strength score for attack and damage rolls. You are proficient with these natural attacks
Speed of the Wilds
Starting at 6th level, while you are not wielding manufactured weapons and not wearing armor or a shield, you can use the dash action as a bonus action
Animal Savagery
Starting at 10th level, your attacks with natural weapons count as magical for the purposes of overcoming resistance and immunity to non-magical attacks and damage, and they score a critical hit on a roll of 19 or 20.
Bestial Fury
Your natural weapons deal an additional 1d8 damage
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3/12/2022 3:55:30 PM
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