Base Class: Sorcerer
Radiant Magic
At 1st level, Radiant magic flows through your body. At 1st level, when you hit a creature with radiant damage the next attack roll made against that target before the end of your next turn has advantage.
Additionally, When you aren’t wearing armor, your AC equals 12 + your Charisma modifier.
Child of Nature
Your link to the feywild allows you to learn spells normally associated with the druid class. You learn to speak, read, and write Sylvan and Druidic.
Shimmer of Twilight
At 6th Level, The twilight within you bolsters magical radiance. When you cast a spell that deals radiant damage, you can add your Charisma modifier to one damage roll the spell. At the same time, you can spend 1 sorcery point to grant yourself or one creature within 30 feet of you, they can see normally in darkness, both magical and nonmagical, to a distance of 120 feet for one hour.
Twilight Guise
At 14th Level, you have learned to become one with the shadows. When you are in an area of dim light or darkness, you can use your bonus action to become invisible. You remain invisible until you make an attack, cast a spell, or are in an area of bright light.
Eternal Radiance
At 18th Level, You have immunity to radiant damage. In addition, once on each of your turns, you can deal extra radiant damage to one target when you deal damage to it with an attack or a spell. The extra radiant damage equals your level.
Radiant Magic
Radiant magic flows through your body. At 1st level, when you hit a creature with radiant damage the next attack roll made against that target before the end of your next turn has advantage.
Additionally, When you aren’t wearing armor, your AC equals 12 + your Charisma modifier.
Child of Nature
Your link to the feywild allows you to learn spells normally associated with the druid class. You learn to speak, read, and write Sylvan and Druidic.
Shimmer of Twilight
At 6th Level, The twilight within you bolsters magical radiance. When you cast a spell that deals radiant damage, you can add your Charisma modifier to one damage roll the spell. At the same time, you can spend 1 sorcery point to grant yourself or one creature within 30 feet of you, they can see normally in darkness, both magical and nonmagical, to a distance of 120 feet for one hour.
Twilight Guise
At 14th Level, you have learned to become one with the shadows. When you are in an area of dim light or darkness, you can use your bonus action to become invisible. You remain invisible until you make an attack, cast a spell, or are in an area of bright light.
Eternal Radiance
At 18th Level, You have immunity to radiant damage. In addition, once on each of your turns, you can deal extra radiant damage to one target when you deal damage to it with an attack or a spell. The extra radiant damage equals your level.
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