Base Class: Wizard
Book-wise and streetwise, more worldly than sagacious, this wizard consorts with the lowest crowds and gains their skills and habits.
This class is for the wizard who is as much a scoundrel as a scholar.
Worldly Skills
Your journey has taught you much of the world. Where words, both magical and otherwise, cannot save you, these skills just might.
Gain proficiency with light armor. Add half your spellcasting modifier (minimum of one) to your AC when you are wearing armor.
Gain proficiency with one weapon of your choice; your bonus to hit is equal to your spellcasting modifier (Intelligence).
Gain proficiency with one skill of your choice. ***This will have to be adjusted manually, the homebrew creator will not allow it to be entered in the character editor.***
Conman
Starting at 6th level, you gain advantage on all Charisma-based skills and saving throws and on Insight checks.
Plagiarist
Select two spells, including cantrips, from any class. You can cast them using your intelligence modifier. These spells cannot exceed your highest available spellslot.
Drunkard
You are immune to all poisons.
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