Base Class: Bard
Some bards seek to amuse people with their stories and tales, but others seek to touch the hearts of those in need through music. Their inspirations are touched by the gods, being able to heal, protect and strengthen, being able to save those who need the grace.
Graced by the Gods
When you join the College of Grace at 3rd level, you learn the cantrip Guidance.
Additionally you learn one spell from the Cleric spell list being of a level you can cast.
You learn one more spell ate 6th and 14th level.
These spells count as Bard spells for you.
Gracefully Blessed
Also at 3rd level, you learn how to give grace to your allies in need. When you give one of your Bardic Inspirations to an ally, choose one of the following:
Healing by Grace - You can spend a Bardic Inspiration and heal for an amount equal to your Bardic Inspiration die plus your Bard Level.
Protection of Grace - When an ally becomes the target of an attack, you can use your reaction to spend a Bardic Inspiration and the number rolled on the die is added to AC until start of his or her turn.
Salvation by Grace - When your ally uses Bardic Inspiration in a Savingthrow to avoid damage from some source, the damage is reduced by an amount equal to your Bard Level.
Strength of Grace - When your ally uses Bardic Inspiration on an attack roll, on a hit, it deals additional radiant damage equal to your Bard Level.
Mighty Grace
At 6th level, you learn how to make the power of magic fill you with inspiration to share with everyone.
As an action, you can convert your Bardic Inspiration dice into spell slots and vice versa. But both situations cannot exceed the limit predetermined by the class features.
2 Bardic Inspiration ==>1 First-level Spell Slot ==>1 Bardic Inspiration
3 Bardic Inspiration ==>1 Second-level Spell Slot ==>2 Bardic Inspiration
4 Bardic Inspiration ==>1 Third-level Spell Slot ==>3 Bardic Inspiration
You can use one of these traits a number of times equal to your proficiency modifier and regain uses on a long rest.
Merciful Grace
Starting at 14th level, when an ally within 60ft of you is deafened, blinded, frightened, paralyzed, poisoned and/or petrified, using the 'Gracefully Blessed - Healing by Grace' will end up with up to two of these conditions.
Additionally, for twenty-four hours, the target will have advantage on Savingthrows to resist these ended conditions.
Previous Versions
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3/21/2022 1:00:41 AM
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3/21/2022 1:34:10 AM
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