Base Class: Cleric
Your god has send you a Divine Omen in the form of a Bird.
Divine Omen
When you choose this domain at 1st level, you gain a Divine Omen from your god. Choose a Divine Omen from the list below, the omen you choose affects what form your familiar takes and witch domain spells you gain. You learn the Find Familiar spell, it is always prepared and doesnt count against the number of spells you can prepare. it counts as a cleric spell for you. the familiar takes a specific form according to the Divine Omen you chose, and its creature type is Celestial instead of Fey.
These are the Divine Omens you can choose along with the form your familiar takes and from witch cleric domain you gain your domain spells.
Omen of Obediance Familiar: Buzzard. Domain Spells: Order Domain
Omen of Darkness Familiar: Crow. Domain spells: Death Domain
Omen of Wisdom Familiar: Owl. Domain spells: Knowledge Domain
Omen of Harmony Familiar: Hummingbird. Domain Spells: Life Domain
Omen of Fire Familiar: Black Kite. Domain spells: Light Domain
Omen of Growth Familiar: Bluebird. Domain spells: Nature Domain
Omen of Storms Familiar: swallow. Domain spells: Tempest Domain
Omen of Deception Familiar: Magpie. Domain spells: Trickery Domain
Omen of Blood Familiar: Falcon. Domain spells: War Domain
Omen of Mystery Familiar: Cardinal. Domain spells: Arcana Domain
Omen of Serenety Familiar: Dove. Domain spells: Peace Domain
Omen of Warmth Familiar: Nightingale. Domain spells: Twilight Domain
Omen of Creation Familiar: Sparrow. Domain spells: Forge Domain
Omen of Passage Familiar: Raven. Domain spells: Grave Domain
(The Owl uses the Owl statistics, The Raven and the Magpie uses the Raven statistics. All other familiars use the statistics for the Hawk)
Auspicious Omen
When you finish a long rest roll a d20 and record the number rolled except if you roll a 20. If you roll a 20 repeat this proces twice.
Whenever a player you or your familiar can see rolls the same number as one of the noted numbers on an attack roll, ability check or saving throw, you may treat that roll as if the roll was a 20. if the roll was an attack roll it is considered a citical hit
Each foretelling roll can be used only once. When you finish a long rest, you lose any unused foretelling rolls.
Channel Divinity: inauspicious Omen
Starting at 2nd level, you can use your Channel Divinity to potentially cause failure.
Whenever a creature you or your familiar can see makes an attack roll, ability check or saving throw, you can use your channel divinity to impose disadvantage on that roll. you can then record the rolled number as a fortelling roll for your Auspicious Omen Feature as long as it is not a 20. If it is a 20 you can record a 19.
Bonus Cantrip
At 6th level you learn a cantrip based on the omen you chose at 1st level in this class. the cantrip you learn counts as a cleric spell for you and doesnt count against the number of cantrips you know. If you already know the cantrip you learn a diferent cantrip from the Cleric spell list.
Omen of Obediance Word of Radience
Omen of Darkness Chill Touch
Omen of Wisdom Message
Omen of Harmony Guidance
Omen of Fire Fire Bolt
Omen of Growth Druidcraft
Omen of Storms Shocking Grasp
Omen of Deception Minor Illusion
Omen of Blood Sapping Sting
Omen of Mystery Prestidigitagion
Omen of Serenety Friends
Omen of Warmth Dancing Lights
Omen of Creation Mending
Omen of Passage Spare the Dying
Carrier of Divinity
In addition , As a bonus action on your turn you can have your familiar cast a cleric cantrip you know. if your familiar is within 100 feet of you it can use its reaction to cast the cantrip. If the spell has a range of self you can choose if it affects you or your familiar. If the spell has any spell components you provide them. If the spell refers to a weapon your familiar uses its talons or beak, witch deals 1d4+4 piercing damage.
You can use this feature a number of times equal to your Wisdom modifier (minimum of once), and you regain all expended uses of it when you finish a long rest.
Potent Spellcasting
Starting at 8th level, you add your Wisdom modifier to the damage you deal with any cleric cantrip.
Master of Ornithomancy
At 17th level your ability to read your gods will comes to you without mutch expence.
You learn the Augury and Forsight spells and can cast them each once without expending a spell slot. They count as cleric spells for you. And you regain the ability to cast them again when you finish a long rest.
Previous Versions
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3/23/2022 6:40:33 PM
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3/24/2022 10:56:50 AM
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