Base Class: Bard
Learning how to harness the alternative versions of yourself through song. eh why not. this class is a Work in progress and needs testing... one day
Song of Identity
You learned how to channel alternative versions of yourself. You have a number of songs equal to your charisma modifier (minimum of one). For each Song you have, create a character whose level is equal to yours. As an action, you expend one of your Bardic Inspiration dice, and roll the dice. You change into the character associated with the song (thought you do not gain equipment they would have). You gain a temporary Hit points equal to half of the secondary character's max hit points. When you run out of these temp hp, the song ends. You Stay as that character for a number of rounds equal to your Proficiency Bonus + the number you rolled on the dice. You must be audibly be singing in order to maintain the transformation. you can stop singing as a bonus action.
Alternative Magic
You Gain access to the Chronomancy School of magic. At each level of bard spells you have you may select one Chronomancy spell. this extra spell does not count against the bard spells you know.
Mixed Magica
Starting at Level 6, while Changed into an alternate Spellcaster, you also have access to your bard spells.
Mashup Mix
You can now use 2 Songs of identity at the same time. As an action, spend 3 Bardic Inspiration and roll them. You choose one identity to take on the visage of and a second one to create a duplicate of. The duplicate acts on its own initiative, Has illusory versions of their gear, and has half of its total hit points. You can give it Bardic Inspiration. If targeted with Dispel Magic, it has to make a Charisma save equal to the Caster’s spell save DC, or be dispelled. As a bonus action, you can switch which you are inhabiting, switching your temp hp and the duplicate hp. The duplicate cannot cast Bard spells.
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