Base Class: Druid
Spending their time within the peaks of mountains and valleys, watching the clouds roll below them and experiencing the adrenaline flowing through their veins with each climb. These druids tap into the jagged rocks and defiant fortitude of their land to stand taller among others.
Naturally Adapted
You are naturally acclimated to high altitude, including elevations above 20,000 feet.. Furthermore, you ignore difficult terrain caused by mountains. Additionaly you gain resisatance to cold damage.
Circle Spells
Your mystical connection to the land infuses you with the ability to cast certain spells. At 3rd, 5th, 7th, and 9th level you gain access to circle spells connected to the land where you became a druid.
Once you gain access to a circle spell, you always have it prepared, and it doesn't count against the number of spells you can prepare each day. If you gain access to a spell that doesn't appear on the druid spell list, the spell is nonetheless a druid spell for you.
| Druid Level | Circle Spells |
|---|---|
| 3rd | Spider Climb, Spike Growth |
| 5th | Lightning Bolt, Meld into Stone |
| 7th | Stone Shape, Stoneskin |
| 9th | Passwall, Wall of Stone |
Roar of the Giant
Starting at 3rd level, you know the cantrip Thunderclap and it doesn't count against your cantrips known. Whenever a creature fails their saving throw against this cantrip, they are also knocked back 5 feet away from you.
Mountains Pressure
Beginning at 6th level, the land you've attuned has given your druidic power the power of the mountains. When you deal damage with your spell, you can choose to deal additional damage equal to your druid level. You can choose the damage to be either Bludgeoning, Piercing, or Thunder.
You can use this a number of times equal to your Wisdom modifier (minimum of once) and you regain expended uses at the end of a long rest.
Relentless Shape
At 10th level, you can enter a stance and channel the fortitude of the land to bolster your defenses. When you take piercing, bludgeoning, or slashing damage you can reduce damage taken by you wisdom modifier.
Titanic Shape
Beginning at 14th level, the mountain's essence has seeped deep inside you, unleashing the full strength of your druidic calling. When you use your Wild Shape feature to transform into a beast, you can choose to activate this feature and gain the following benefits:
- You beast form is one size larger than normal.
- You beast form gains additional hit points equal to your druid level.
- When you deal damage while in your beast form, you add your Strength or Dexterity modifier (your choice) to your damage rolls twice.
- Your speed is half.
- You beast form gains a bonus +1 AC.
Previous Versions
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3/31/2022 6:30:06 PM
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