Base Class: Barbarian
A song of war
Bonus Proficiency
When you choose this subclass at 3rd level, you gain proficiency with Charisma Saving throws and proficiency with Intimidation, Performance skills and 1 instrument (preferably war-drums).
The Beat(ing) Goes On
Also at 3rd level, whenever you would successfully attack any creature up to 13 + your Proficiency bonus number of times, you regain your rage. You may use this rage within 1 hour to apply rage. Otherwise that Rage is removed as the thrum of the battle leaves your heart/soul. These attacks that your gain per attack is not removed during any duration of time or short/long rest.
Brutal Inspiration
Finally at 3rd level, You gain a number of Brutal Inspiration Die equal to your Charisma Modifier (minimum of 1.). These Die are d6s, and can be applied on Ability Checks, Saving Throws, and Attack Rolls. Whenever you would strike with your attacks, you may expend a Brutal Inspiration die on a creature within 30 ft of you that you and the target can see you. You regain these Brutal Inspiration Die during a long rest. At higher levels, the Die size increases; turning into a d8 at 8th level, and a d10 at 16th level. Creatures with Brutal inspiration die can expend them to increase their attack equal to the die rolled, but deal extra damage equal to half of the damage rolled from that die. In addition, whenever you would roll a natural 20 on an attack, you regain 1 Brutal Inspiration Die.
Furious Footwork
At 6th level, Whenever you are knocked prone, you may expend 5 ft of your remaining movement to immediately get up (if you did not move more then your maximum movement speed, you can use this effect). This form of movement does not invoke opportunity attacks. You gain proficiency with the Acrobatics skills.
The Rhythm of War
Also at 6th level, whenever you would rage, you regain 1 use of Brutal Inspiration Die.
Battle Beat
At 10th level, you can use a bonus action while raging to make an uproar that thrills the hearts of your allies and shatters the hope of your enemies. Friendly creatures within 60 ft of your that can hear you have advantage on saving throws to avoid being Charmed, Frightened, Exhausted until the start of your turn. Creatures asleep when this effect is used are automatically awoken. Hostile creature within 30 ft of you must make a Wisdom Saving Throw against a DC of 8 + your Charisma Modifier + your Proficiency Bonus or become frightened of you for 1 minute. In addition, whenever a creature would use a Brutal Inspiration Die, your next attack rage damage increases equal to half of the die rolled this way (rounded up).
Staccato
At 14th level, the sound of your mighty blows sends a shockwave bursting through other targets. Whenever you would deal damage with an attack, you can cause each creature of your choice within 10 ft of the target to take Thunder damage equal to twice of your rage damage. This form of damage activates the Beat(ing) goes on effect.
In addition, whenever a creature would use a Brutal Inspiration Die, you gain temporary hit points equal to that much rolled.
Previous Versions
| Name | Date Modified | Views | Adds | Version | Actions |
|---|---|---|---|---|---|
|
4/2/2022 3:54:08 PM
|
1
|
0
|
--
|
Coming Soon
|
Comments