Base Class: Barbarian
The Many-Armed Goddess is known as the one who liberates the soul and provides enlightenment. She was born to defeat any and all demons that might cross her path. It was believed that every drop of their blood that has touched the ground could create further increase the number of demons within the armies of hell.
In retaliation, the Many-Armed Goddess gathered a group of devoted followers to slay these demons. She blesses them with her power so they can join her in the conquest against armies of hell.
Blessing of the Many-Armed Goddess
Starting when you choose this path at 3rd level, you can channel your rage into blue, spectral arms.
You gain additional arms based on your Dexterity modifier. (you do not lose arms if your modifier is a negative)
You can use the spectral arms to make unarmed strikes. When you make an unarmed strike with the arms on your turn, your reach for it is 5 feet greater than normal.
The unarmed strikes you make with the arms can use your Dexterity or Strength modifier for the attack and damage rolls, and their damage type is force.
Goddess Fury
At 6th level, you can channel divine fury into your attacks. While you are raging, the first creature you hit on each of your turns with a weapon attack takes extra damage equal to 1d6 + half your barbarian level. The extra damage is necrotic or radiant; you choose the type of damage when you gain this feature and it can be changed after performing a long rest.
Warrior of the Goddess
Also at 3rd level, your soul is marked for endless battle. If a spell, such as raise dead, has the sole effect of restoring you to life (but not undeath), the caster doesn’t need material components to cast the spell on you.
Death's Cry
At 10th level, you learn to channel the Goddesses divine power to inspire violence in others. As a bonus action, you unleash a battle cry infused with divine energy. Up to ten other creatures of your choice within 60 feet of you that can hear you gain advantage on attack rolls and saving throws until the start of your next turn.
Once you use this feature, you can’t use it again until you finish a long rest.
Will of the Goddess
Also at 10th level, the number of arms you have is a total of both you Strength modifier and you Dexterity modifier.
If you are unarmed and unarmored, while raging, you add your proficiency bonus to damage rolls made with your spectral arms and your natural armor is increased by +3
Rage Beyond Death
Beginning at 14th level, the divine power that fuels your rage allows you to shrug off fatal blows.
While you’re raging, having 0 hit points doesn’t knock you unconscious. You still must make death saving throws, and you suffer the normal effects of taking damage while at 0 hit points. However, if you would die due to failing death saving throws, you don’t die until your rage ends, and you die then only if you still have 0 hit points.
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