Base Class: Paladin
Few are those brave, honourable and wise enough to fully devout themselves to the pursuit of knowledge. These paladins take a holy oath to seek knowledge wherever it may be, to never deny others the knowledge they have acquired and to always use their knowledge for the betterment of the world, and all it’s citizens. You will find paladins of the oath of knowledge in the deepest and deadliest pits of the world, where not even the most valiant of sages dare venture. In ancient tombs home to mummies thousands of years old, in caverns home to powerful nagas, in long forgotten castles where dragons or giants lair and in the most hazardous ruins in the deepest reaches of the jungle, there is where you will find paladins who have sworn the oath of knowledge. For they believe that it is their holy duty to travel to those places and find the knowledge that no one else dare seek, so that the knowledge hidden there will not be lost to the world.
Channel Divinity
When you take this oath at 3rd level, you gain the following two Channel Divinity options.
Awareness. As an action, you may extend your awareness beyond it’s normal limits. For one minute, you gain truesight to a range of 60 feet and advantage on all perception checks. Furthermore you can choose two out of either all creatures of a specific type, all magic items, all traps or secret doors, all books or all spell effects within 90 feet of you. For example, you can choose to be aware of all magic items and all books within 90 feet of you. You do not sense the direction of the thing you choose, only it’s presence and distance from you.
Interpret Text. During the course of up to two minutes you scan through a text that contains no more than 2000 words. Once you have finished scanning it you have interpreted it’s meaning and can translate the text into any language of your choice, which you can read and write. If you attempt to scan a text that is longer than 2000 words, you can only translate a maximum of 2000 words from it. It takes you an action to scan 100 words.
Oath Spells
You gain oath spells at the paladin levels listed.
Oath of Devotion Spells
| Paladin Level | Spells |
|---|---|
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3rd |
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5th |
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9th |
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13th |
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17th |
Aura of Detection
Starting at 7th level, you and friendly creatures within 10 feet of you gain advantage on perception checks. This cause their passive perception to increase by 5.
At 18th level, the range of this aura increases to 30 feet.
Relentless Explorer
Beginning at 15th level, you have developed an extreme endurance from all your travels, which is enhanced by your gods blessing. This grants you immunity towards exhaustion.
Master of Knowledge
At 20th level, as an action, you have assembled huge amounts of knowledge throughout all your travels. You have advantage and proficiency in all intelligence checks to recall information about objects, monsters, locations and organisations. Furthermore, you can make such checks as a bonus action.
You have learned how to use your knowledge in an optimal way. If you succeed on a check to recall information about a monster, you gain advantage on all attack rolls during your first round of combat against that monster. Furthermore, you can on all subsequent turns spend a bonus action to add your proficiency modifier to the damage dealt towards a monster which you have recalled information about.
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