Base Class: Cleric
Gods of the spectral domain govern over the spectral energies of souls and magic, and followers of the spectral domain tend to associate themselves with ghosts and spirits. Deities representing the arcana and grave domains, and sometimes the death domain, are fitting deities for clerics of the Spectral domain.
Bonus Cantrips
When you choose this domain at 1st level, you gain the Spirit bolt and ghost touch cantrips if you don't know them already. They don't count against know cantrips.
Eldritch Force
Starting at 1st level, when you hit a creature with your spirit bolt or ghost touch spells, you can use this feature to impose one of the following effects of your choice on the target: • You knock the creature back 10 feet away from you in a straight line.
• You reduce the creature's speed by 10 feet until the end of your next turn.
• The creature can't take reactions until the end of your next turn.
• The creature takes 1d6 force damage if it willingly moves before the end of your next turn. This damage increases to 2d6 when you reach 8th level in this class.
You can use this feature a number of times equal to your Wisdom modifier (minimum of once) and you regain all expended uses when you finish a long rest.
CHANNEL DIVINITY: BECOME GHOSTLY
At 2nd level you can use your Channel Divinity to cause people to become ghostly. As an action, a creature you touch becomes transparent for 1 minute. If the creature is unwilling to be affected, it must pass a Wisdom saving throw against your cleric spell save DC or become transparent. While transparent, the creature cannot be hit by nonmagical attacks, but nor can it hit a creature with nonmagical attacks. While transparent, the creature can also move through and occupy spaces occupied by other creatures, but if cannot pass through objects, wall, or floors. Ifthe transparent effect ends while the creature is in a space already occupied by another creature , the target creature returns in the closest un occupied space
ETHEREAL SIGHT
Starting at 6th level, you can see into the Ethereal Plane within 60 feet of you.
POTENT SPIRIT
Starting at 8th level, you add your Wisdom modifier to the damage you deal on a hit using your spirit bolt and ghost touch spells.
TIMELESS BODY
When you reach 17th level, the spiritual energy within your body causes you to age more slowly. For every 10 years that pass, your body ages only 1 year.
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