Wizard
Base Class: Wizard

You focus your study on the quick fire use of magic, applying it with skill and a practiced eye to maximize its deadliness . Some reavers find employment in military forces, serving as artillery to blast enemy armies from afar. Others use their spectacular power to protect the weak, while some seek their own gain as bandits, adventurers, or aspiring tyrants.

Spell Slinger

Beginning when you select this school at 2nd level, when you cast a spell, you can target one additional creature. You can use this feature a maximum number of times equal to your Intelligence modifier (minimum of one). You regain all expended uses of it when you finish a long rest.

Rapid Fire

Beginning at 2nd level, you gain the ability to rapid fire your spells. You can take a bonus action on each of your turns in combat. This action can be used only to take the [Tooltip Not Found] action to cast a cantrip.

Sharpshooter

Starting at 6th level, your sight has evolved to reveal even the hidden depths of your enemies and surroundings. You have truesight, feet equal to 5 times your Wizard class level. Your spell attack range is doubled.

Bull's Eye

Beginning at 10th level, you can add your Intelligence modifier to one damage roll of any ranged attack spell you cast.

Spell Barrage

Starting at 14th level, you can cast a barrage of spells. You can cast a spell twice, instead of once, whenever you take the [Tooltip Not Found] action on your turn.

 

Previous Versions

Name Date Modified Views Adds Version Actions
2/28/2019 11:32:10 PM
1
0
--
Coming Soon

Comments

Posts Quoted:
Reply
Clear All Quotes