Fighter
Base Class: Fighter

When a fighter of Glacian(A royal bloodline with ties to the god of the cold) descent is faced with a life or death decision to make, making the right decision will lead you to the path of the cold. This can develop into 3 separate powers, the most common being cold lord. The second is more rare, it is called ice king. And finally, the rarest of all, with only 1 being born every Eternal winter(A phenomena in which the power of the god of the cold leaks out from the heavens to keep his favorite part of earth frosty just the way he likes it) This only happens once every thousand years. But what makes this class even rarer is that the chosen one is not aware of this power nor is anyone else in Glacia, and this chosen one must become a fighter without knowing that their is a hidden secret, and then they must be presented with a life or death choice and then make the right one. This class is titled...Frost Monarch.

Cold Lord- Can make the air cold and use ice magic regardless of being a fighter

Ice King- Can user better ice magic and are immune to cold 

Frost Monarch- Are immune to the cold and ice spells, can cast highest level ice magic, and can imbue weapons with ice magic. They can also use the abilities of the other rarities.

Cold Immunity

The descendants of Glacia have thick skin and even thicker pride, a little cold cant stop them from obliterating an opponent. Player becomes immune to cold damage and any other spells that have to do with cold.

Descendant of ice

The god of the colds blood has the ability to let frost monarchs form ice from their sweat glands instead of sweat. This can keep them cool, yes, but it can also be generated rapidly and let the user block attacks. Constitution goes up by 1 at levels 5, 10, and 20. 

Monarchs Mustang

Using the power of the god of the cold, the Frost Monarch is able to summon the gods symbol. A dazzling Living ice steed. It is said that all great heroes in Glacian myth rode gallantly upon their ice steed into battle. The player is able to summon the god of cold's warhorse made of living ice once a day.

Gleaming Ice

The frost monarchs most scary attribute(besides the raw power) is the fact that you couldn't tell if the frost monarch was holding his signature invisible ice or not. Frost monarch can change any ice used in his attacks into light reflecting mirrors. a small amount of ice, no more than a pound can go completely invisible for a minute at a time. each level another additional pound of ice can be turned invisible. turn ice attacks reflective. can turn 1 pound invisible, with that amount going up by one each level, completely invisible if you wish. These effects can be used in unison. The attack does an additional 1d4 psychic damage.

God-tier magic

The god of the cold is unrivaled in his ability to use ice magic, the Frost Monarch can use this magic at a smaller level. ice glaze covers weapon in ice which, when injuring an opponent, deals 2d10 extra cold damage. Monarchs Domain turns all nearby water in a 50ft radius into ice and gives all of your attack the cold damage type, you can also use your ice to make a sword with 2d20 hit dice this lasts for two turns after the turn you use it. Flash Freeze sends out a freezing wave not to the physical bodies of living being in the area, but their souls, causing one enemy within the perimeter to lose their next turn.

Throne

Summons a throne of intricately carved ice, this is the throne of the god of cold himself, on a 1/100th scale of course. if someone sits on it, they gain the cold damage type to their attacks, and they do +10 cold damage

Eternal Winter Home

Using the god of colds power, your character summons a replica of a piece of the gods ice mansion, whether it be an item from somewhere within the house, or a piece of house itself. Snow consistently falls on the piece from its very own tiny cloud. Make a construct out of ice which constantly has snow falling around it, Summons a five foot piece of the god of colds mansion, whether item or construct.

Glacial Warfare

The absolute power of Glacia flows through you and you release a flurry of large attacks including giant icicles and ice swords which pierce and slash. This move also increases your speed by sending a wave of frost across the ground which only you can run on faster, letting you dodge all attacks until your next turn. Your next melee or ranged attack will do 5d20 cold damage.in a 50ft radius, turns floor into ice, adding 50ft of movement. Activates the ungodly ability of dodging any attack until his next turn. Ice swords and icicles deal 5d20 cold dmg to opponent within effect area on your next turn from your ranged or melee attack.

Previous Versions

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