Warlock
Base Class: Warlock

You have made a pact with Aatrox, a vengeful spirit that wishes to spread war across the world.

Deathbringer Stance

Starting at Lv 1
Once per Round the first time you strike a creature with a Melee Weapon you double your Str modifier when calculating damage and heal based on the targets Con modifier.

The Darkin Blade

Starting at Lv 6
Once per Short Rest when you can make an attack with a Slashing melee weapon that strikes a 10ft line.  
Any creature that is 5ft you roll to attack as normal
Any creature that is 10ft must make a Dex save equal to your Spellcaster Modifier
   - On a success, they take half damage as if you had made a successful attack
   - On a failure, they take full damage and are Knocked Prone

At Lv 8
You can instead choose to hit a 10ft cone with the same as the above effects

Lv 10
You can instead choose to move 5 ft and affect a 10ft radius with the following changes
Creatures that are 5ft from you must make a Dex save
Creatures that are 10ft from you, you roll once to strike all creatures

Lv 12
Using your Move & Standard Actions you may use all 3 options and take a 5ft step in between each Strike.

Infernal Chains

Starting at Lv 10
Once per long rest (+ an additional time equal to your Cha modifier)
You send out a 15ft chain that latches onto the first creature hit
Dealing 3d8 Fire damage + Spellcasting Modifier with a Dex save DC equal to your Spellcasting DC
On a success, They take half the damage and lose half their movement speed for 1 round
On a failure, They take full damage and are restrained for 2 rounds

Umbral Dash

Starting at Lv 14
Whenever your strike a creature and deal damage with a melee weapon you heal equal to your Con modifier, additionally you can also move 5ft.