Base Class: Monk
A path that causes monks to be exiled and removed from other groups of monks due to the violent and evil nature that it correlates with. The monks of this path use purposely corrupt their own ki to empower it and corrupt others to weaken them.
Currupted Ki
By willingly corrupting your ki you can now use it in the following ways below
Draining Blows: Spend 1 ki points to make your flurry of blows steal the life of your enemies healing half of the damage you deal. Then the target must make a Constitution saving throw vs 8 + your proficiency + your Wisdom Modifier. On a fail reduces their maximum health by the damage you did with flurry of blows this effect last for 24 hours or until the target's next long rest, nothing on a success.
Strike of Undeath: Spend 2 ki point at the beginning of your turn letting you add a damage die equal unarmed strike damage on to all your attacks using the attack action on your turn, any enemies killed by any by you this turn using a melee attack are resurrected under your control using the zombie stat-block at half HP.
Desolate Defense: As a reaction you can spend 2 ki points to create an aura around you of raw corrupted ki, pushing away any incoming attack. The aura gives you an AC boost equal to your Wisdom modifier until the beginning of your next turn.
Soul of Insanity
3 times a day you can select a target that you can see within 60ft and try to corrupt the targets ki from within it's body. The target must make a Wisdom saving throw on a fail the target takes 6d6 psychic damage and must now take an effect of Long term madness from the madness table in the Dungeon Master's guide. On a Success the target takes no damage however still takes an effect of short term madness. Targeting any creature with an intelligence of lower than 5 or targeting a creature already under the effects of madness will cause the ability to effectively do nothing.
Dreadful Absorption
The necrotic damage type no longer hurts you as your corrupted ki and body have grown to feed from it, as it now heals rather than hurts
Venal Virus
Once a day Select a creature within 30ft and send out the entirety of your corruption upon it they must make a Constitution saving throw on the beginning of every turn for a minute each time the target fails they gain a level of exhaustion and ever time they succeed they lose a level of exhaustion they have gained because of Venal Virus until the creature dies or a minute passes. If the creature dies before the minute is up you recover ki points equal to the number of fails on the save halved. (minimum of 1)
Previous Versions
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3/3/2019 8:16:18 AM
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5e
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3/3/2019 8:24:57 AM
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12
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Coming Soon
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Posted Jun 16, 2019I love this subclass! It's abilities are are balance yet are awesome! And that's not even mentioning the premise around it is amazing for story purposes.