Base Class: Fighter
These fighters take battles as a game using pure magic formed into decks of cards that can be used to attack most any range controlling the battle field and using powers normal found in paladins through there bonds and vows to there decks
Mystic deck
When you take this subclass gain Proficiency and Expertise with playing card set and Sleight of Hand
With this subclass you can use playing card set as a form of weapon when using them as such they do 1d4+1d18 damage pre attack when attacking with this the d4 determines the face of the card (damage type) rolling a one means diamond (piercing), two hearts (radiant), three clubs (bludgeoning), four spades (necrotic)
Dead Man's Hand
Three pre short rest when you would be knocked unconscious you can use Joker Wild on the creature that delt the damage to you if that creature is knocked unconscious and you are brought to one hit point
Raise
You can now make the d4 any option for damage type setting its damage to that option
Wild Cards
With this subclass you can use playing card set as a form of weapon when using them as such they do 1d4+1d12 damage pre attack when attacking with this the d4 determines the face of the card (damage type) rolling a one means diamond (piercing), two hearts (radiant), three clubs (bludgeoning), four spades (necrotic)
Previous Versions
| Name | Date Modified | Views | Adds | Version | Actions |
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4/25/2022 10:34:44 PM
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6
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0
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Coming Soon
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Posted Apr 25, 2022so I've tried fixing it there's supposed to be a level 10 increase to 2d12 and level 18 increase to 3d12