Druid
Base Class: Druid

Druids in the Circle of the Shaman are experts at communicating and dealing with Mystical creatures. They can access other plans through an ecstatic state and make contact with their residents. They enter this trance state during shamanistic rituals, manifesting supernatural powers and invocation of spirits of the nature. This contact allows the reception of guidance and help from spirits to solve situations that challenge the shaman and his allies. They can also incorporate mystical beings, and they can perceive the world through the eyes of the world itself.

Connected to other planes.

When you reach 2th level,  you can communicate to of the Feywild, Shadowfell, Nine Hells, Abyss, any Elemental Plane or Any celestial dominated plane(Or their equivalents in your setting) by meditating for 1 hour in a natural environment. You can only communicate to one plane per hour of meditation. You can narrow the communication to creatures that know or are interested in a specific subject, like creatures that know something about a specific person you're after. You can also choose the plane you are currently in, in which case you can communicate to all fiends, feys, celestials and elementals in a 10 mile radius. 

You can also use wisdom instead of charisma when talking to fey, fiends, celestials and elementals, and you are proficient in any communication skill whiule talking to them.

At level 6 you can use this connection to assisst you in tasks while meditating, and you can craft magic items as if they were a rarity below what they are(Commun items just have their price halved), and making so that you need no recipe or proficince to craft them; or making so that you have all proficiences related to a task you are going to do while meditating(Like opening a small locked chest you have, or writting a letter), letting the spirits assist your actions.

Incorporate Mystical Spirit

When you reach 2th level, , you can use all your wildshapes to wildshape into a fey, fiend, celestial or elemental creature. The creature's challenge level must be equal or less then your druid level divided by 3, rounded down. Or you spend an hour meditating before transforming, that way consuming only one use of wild shape.

Circle Spells

 When you reach 3th level, your mystical connection to the land infuses you with the ability to cast certain spells. At 3rd, 5th, 7th, and 9th level you gain access to circle spells connected to the land where you became a druid. Choose that land — arctic, coast, desert, forest, grassland, mountain, swamp, or Underdark — and consult the associated list of spells.

Once you gain access to a circle spell, you always have it prepared, and it doesn’t count against the number of spells you can prepare each day. If you gain access to a spell that doesn’t appear on the druid spell list, the spell is nonetheless a druid spell for you.

Druid Level Spells

3rd

detect thoughts, healing spirit

5th

summon lesser demons, magic circle, speak with dead

7th

conjure minor elementals, conjure woodland beings, summon greater demon

9th

Infernal calling, conjure elemental

 
 

Adapted to the supernatural

When you reach 6th level, you can’t be charmed or frightened  by feys, fiends, celestials and elementals, and you have advantage in saving throws against effects caused by them.

Respected Master

When you reach the 10th level, you become quite skilled at having mystical creatures working with or under you, and the mystical creatures you call upon learned to instinctively respect you:

-You have planar binding in your spell list, it's always prepared and doesn't count against your spells preapared [Tooltip Not Found]) are charmed until the end of the conjuration spell's duration.

 -You can cast planar binding without using a spell slot, and only consuming a 10GP piece of special chalk as a material component if the target is willing to be binded, and you environment are in a natural environment. You can also cast planar binding with an action of cast time if you consume the original material component.

- You can have Planar Ally in your spell list always prepared, not counting against your prepared spell total.



Supernatural Presence

 When you reach 14th level,  your mind is connected to the essence of everything around you itself, letting you perceive it without your eyes, and making your presence extremely charming to magical beings. You gain blindsight up to 100 feet away, and feys, fiends, celestials and elementals that are 100 feet or less away from you, make a wisdom saving throw against your spellcasting DC. On a failed save, they are [condition]charmed[condition/] by you for as long as they are 100 feet or less from you. On a successful save, the creature is immune to this effect for 24 hours. This is not a magical effect, it is those creatures natural reaction to the essence of your being.

Previous Versions

Name Date Modified Views Adds Version Actions
3/3/2019 5:05:28 PM
17
0
1
Coming Soon
3/3/2019 5:19:30 PM
12
1
--
Coming Soon
3/3/2019 5:25:52 PM
14
0
3
Coming Soon
3/3/2019 5:32:51 PM
14
0
--
Coming Soon
3/3/2019 7:27:18 PM
29
1
--
Coming Soon

Comments

Posts Quoted:
Reply
Clear All Quotes