Base Class: Monk
Tesensi is an minor deity of a forgotten race of people who died long ago. She was given domain over the earth, and retains her ability to mold it as she sees fit only so long as there is someone left who not only believes but also worships her divinity. Any who do are given great boons to help them in battle and throughout their lives. The ability to shape and move the the earth they walk on comes at a price, or rather, it comes with a standard. The amount of rock that can be moved is directly related to how fit and strong the believer is. Only those who are deemed worthy by Tesensi's decision may use her power.
Control Over Earth
Starting when you choose this tradition at 3rd level, you can manipulate your ki to harness the power of Tesensi. Using ki points to cast granted spells replaces the need for material or verbal components, but you still need to be able to move your hands or body for the somatic components. You gain access to the following spells at the required level:
- Level 3: Mold Earth, Earth Tremor, Erupting Earth
- Level 6: Meld Into Stone, Stone Shape, Transmute Rock
- Level 11: Stone Wall, Investiture of Stone, Bones of the Earth
- Level 17: Move Earth, Earthquake
Level three and level six spells take one ki point to use, but level eleven and level seventeen spells cost two. Also, you gain tremor sense out to sixty feet.
Embodiment of Stone
Gain the immovability of stone at the sacrifice of mobility. Once per short rest, use an action gain temporary health points equal to your monk level times three and an increase to your AC equal to one third your monk level rounded down. However, when this ability is activated, your movement is cut by 30 ft. This ability wears off when your temporary health points are removed.
Tesensi's Forward
You become inspired once again by the majesty of your goddess, and you feel the earth tremble under you. For one minute, you can cast a granted spell as a bonus action for an extra ki point. This ability itself is an action, and it can only be used once per long rest.
Manifestation of Tesensi
Become the earth goddess herself and lose any and all penalties and restrictions on your ability to move the earth around you. You can cast any and all granted spells you know as an action and bonus action. However, you cannot cast a bonus action spell the turn you activate this ability. Also, you gain temporary health equal to two-hundred plus your monk level times five. Additionally, double any damage a granted spell you cast would do and increase any saving throws by fifty percent of its normal value. This ability ends two different ways. In combat, take the players strength divided by five rounded down and that is how many turns it can be wielded. Outside of combat, it can be used for up to the player's strength times five minutes. If combat is initiated while this ability is already active then it can only be used for one turn of combat. When this ability ends, take as many points of radiant damage as you can without killing yourself, and gain five levels of exhaustion regardless of how many you already have. The ability itself requires an action, and you cannot use this ability again until you either go to Tesensi's Temple to meditate, or build an appropriate substitute for her temple and meditate there. Tesensi herself may deny you access to the ability if she deems you unworthy or unfit.
Previous Versions
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4/26/2022 10:14:28 AM
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