Fighter
Base Class: Fighter

Fighter Subclass: Focused Edge

Prerequisite: Must be wielding a two-handed weapon (i.e. glaive, greatsword, greataxe, etc..)

 

3rd Level Ability: Focus Gauge

 

    You have improved focus on different aspects of close quarters combat. This takes the form of the focus gauge. This gauge has a number of charges equal to half of your fighter of your fighter level rounded up



3rd Level Ability: Attack and Defense Form

 

    Using a bonus action, you are now able to switch into one of 2 martial forms. The details for which are listed below. When first switching into one of these forms, it consumes one of your focus gauge charges. On a use of that charge, your focus on the combat forms lasts 1 minute. After that first initial charge, while focusing, you can switch between forms using a bonus action without expending another charge. 

 

Attack Form:

While in attack form, you gain a multitude of benefits, which are listed below.

  • You gain an increased movement speed of 15 feet
  • You gain a bonus to attack rolls equal to your proficiency bonus
  • Your AC lowers by 2
  • You gain the ability to dash towards an opponent as a bonus action, expending a charge of the focus gauge



   




Defense Form: 

While in defense form, you gain a multitude of benefits, which are listed below.

  • You gain a bonus to your AC equal to your proficiency bonus
  • Walking speed is reduced by 15 feet
  • You gain a bonus to all of your physical saving throw bonuses, equal to your proficiency bonus (STR, DEX, and CON)
  • When an enemy hits an ally directly adjacent to you with a melee attack, you can use your reaction to attempt to deflect the attack, and make it a miss. Make an attack roll, and if it exceeds or meets the enemy’s AC, the attack is deflected. Whether you succeed in the deflect or not, a charge of the focus gauge is used



7th Level Ability: Expanded Focus

 

    You gain different uses for your focus gauge, based on which form you are currently in. 


    Attack Form: 

When attempting to make a melee attack against an enemy, after rolling, but before knowing what the outcome of the roll is, you can expend a use of your focus gauge to add your constitution modifier to the roll. 

 

Defense Form: 

When making a saving throw for a physical ability, after rolling, but before knowing what the outcome of the roll is, you can expend a use of your focus gauge to add your constitution modifier to the save. 







10th Level Ability: Enhanced Forms

 

    Some abilities have been improved/added for each form, these changes are listed below

 

    Attack Form:

  • When making an attack roll against a target, using a charge of your focus gauge, you can choose to give yourself advantage. In exchange, the next attack against you also has advantage. This effect stacks. 
  • When dashing towards a creature of your choice using your bonus action ability, no other creatures can use an opportunity attack against you. This creature must be declared before you move. 

   

Defense Form: 

  • Allies directly adjacent to you gain an AC bonus equal to half of your proficiency bonus, rounded up
  • When making saves/rolls against being moved unwillingly, or to fall prone, you have advantage. 



15th Level Ability: Maximum Focus

 

After using the initial charge of your focus gauge to enter a form, for the duration of your focus, switching between forms now becomes a free action, rather than a bonus action. Additionally, when using a charge of the focus gauge, roll a D20. On a 19 or a 20, that charge is not used. 









18th Level Ability: Master of Hybrid Fighting

 

A few more features of both forms have been changed or added, these changes are listed below




Attack Form:

  • In addition to your proficiency bonus being added to attack rolls, a bonus is now added to your damage rolls. This bonus is equal to your constitution modifier.
  • When giving yourself advantage on attack rolls, the effect of the next attack against you also getting advantage no longer stacks, and can only be applied once. 

 

Defense Form:

  • When making a saving throw for any ability, after rolling, but before knowing what the outcome of the roll is, you can expend a use of your focus gauge to add your constitution modifier to the save. 
  • When using your reaction to deflect an attack, you can now deflect any attack. 





Focus Gauge

    You have improved focus on different aspects of close quarters combat. This takes the form of the focus gauge. This gauge has a number of charges equal to half of your fighter of your fighter level rounded up

Attack and Defense Form

Using a bonus action, you are now able to switch into one of 2 martial forms. The details for which are listed below. When first switching into one of these forms, it consumes one of your focus gauge charges. On a use of that charge, your focus on the combat forms lasts 1 minute. After that first initial charge, while focusing, you can switch between forms using a bonus action without expending another charge. 

 

Attack Form:

While in attack form, you gain a multitude of benefits, which are listed below.

  • You gain an increased movement speed of 15 feet
  • You gain a bonus to attack rolls equal to your proficiency bonus
  • Your AC lowers by 2
  • You gain the ability to dash towards an opponent as a bonus action, expending a charge of the focus gauge



   




Defense Form: 

While in defense form, you gain a multitude of benefits, which are listed below.

  • You gain a bonus to your AC equal to your proficiency bonus
  • Walking speed is reduced by 15 feet
  • You gain a bonus to all of your physical saving throw bonuses, equal to your proficiency bonus (STR, DEX, and CON)
  • When an enemy hits an ally directly adjacent to you with a melee attack, you can use your reaction to attempt to deflect the attack, and make it a miss. Make an attack roll, and if it exceeds or meets the enemy’s AC, the attack is deflected. Whether you succeed in the deflect or not, a charge of the focus gauge is used

Expanded Focus

Attack Form: 

When attempting to make a melee attack against an enemy, after rolling, but before knowing what the outcome of the roll is, you can expend a use of your focus gauge to add your constitution modifier to the roll. 

 

Defense Form: 

When making a saving throw for a physical ability, after rolling, but before knowing what the outcome of the roll is, you can expend a use of your focus gauge to add your constitution modifier to the save. 

Enhanced Forms

Attack Form:

  • When making an attack roll against a target, using a charge of your focus gauge, you can choose to give yourself advantage. In exchange, the next attack against you also has advantage. This effect stacks. 
  • When dashing towards a creature of your choice using your bonus action ability, no other creatures can use an opportunity attack against you. This creature must be declared before you move. 

   

Defense Form: 

  • Allies directly adjacent to you gain an AC bonus equal to half of your proficiency bonus, rounded up
  • When making saves/rolls against being moved unwillingly, or to fall prone, you have advantage.

Maximum Focus

After using the initial charge of your focus gauge to enter a form, for the duration of your focus, switching between forms now becomes a free action, rather than a bonus action. Additionally, when using a charge of the focus gauge, roll a D20. On a 19 or a 20, that charge is not used. 

 

Master of Hybrid Fighting

Attack Form:

  • In addition to your proficiency bonus being added to attack rolls, a bonus is now added to your damage rolls. This bonus is equal to your constitution modifier.
  • When giving yourself advantage on attack rolls, the effect of the next attack against you also getting advantage no longer stacks, and can only be applied once. 

 

Defense Form:

  • When making a saving throw for any ability, after rolling, but before knowing what the outcome of the roll is, you can expend a use of your focus gauge to add your constitution modifier to the save. 
  • When using your reaction to deflect an attack, you can now deflect any attack. 

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