Rogue
Base Class: Rogue

Beyond Killing without thought. There is no Care here.

Where is He?

Gain:

  • Stealth + 6 
  •  ( Bonus Action) Knife Strike: Stealth Roll Result: Add to roll after confirmed hit. 
  • 5-10: Adv Attack Roll Necrotic 2d6,
  • 10-15: Adv Attack Roll Necrotic 2d6, 2d8 Force
  • 15-20:  Adv Attack Roll Necrotic 2d6, 2d8 Force , 2d8 Slashing. 
  • 25-30:    Adv Attack Roll Necrotic 2d6, 2d8 Force , 2d8 Slashing. 
  •  Normal Knife Damage  1d8 x 2 Crit Nat 20 does Vorpal 
  • Immune to fear, Sleep, Cold
  • Wing Chun: ( Reaction)  roll opposed attack roll if the succeded attack is blocked.

Tools of the Trade

  • Tools of the trade: 
  • +5 Deception, percep, Athletics, Acrobatics, intimidate
  • Silenced Pistol: 2d6 crit 19-20 x3  / 19 uses per day  Action
  • Arm Break Reaction: Grapple check if the opponent fails break arm If passed attack goes through with Advantage

Fade Away

 Gain: 

  • Dark Vision
  • +10 Stealth, Intimidation,  Sleight of hand 
  • Spider climb at will.
  • Speed increased by 30 feet.
  • Lucky dodge spell 

Quick Ends

Gain:

  • Throat Grab ( Reaction) Str check if success breakneck of the opponent
  • Str +6  Con +6 
  • Shocking grasp At will 
  • sleight Of hand + 10 
  • Knife Throw; 2d8 x3 Crit 19-20 save dc Con 18 3/ per day
  • Dex + 2

This Will Hurt

Gain: 

  • Pressure point ( Action)  1d20 x2 crit 16-20  Dex save 18 if failed is stunned for 1d6 rounds 
  • Unarmed Combo: Three attacks  (a full-round action) Two fists One Kick,  each hit is 3d8 x2 Crit 17-20 
  • Stealth +20 
  • Chill Touch at will 
  • intimidation: + 7 

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