Monk
Base Class: Monk

-Warriors of the Angered Soul are those trained in the art of destroying their foes with devastating blows and powerful ki attacks. These expert warriors originated from isolated small barbaric camps, where fights and training are almost a constant. They are fighters at heart, absolutely vicious in battle, and are quick to anger.

-When making a Warrior of the Angered Soul, think about how you grew up. Were you trained since childhood to be a fighter? Or do you have other interests mixed into your life? Think about what goals you would have. Do you want to become powerful to gain something, protect someone, or do you just want to fight strong opponents?

Enraged Soul

At 3rd level, you gain the Enraged Soul transformation. You can expend 3 ki points to transform as a bonus action. While a Enraged Soul, you undergo a visible visual transformation, and gain a visible ki aura. While transformed, you gain the following features:

  • Your unarmed strikes now deal an additional 1d4 radiant damage.
  • You have resistance to bludgeoning and slashing damage.
  • You gain a flying speed of half your movement but only up to 15 feet off the ground.
  • You radiate bright golden light for 10 feet and dim light for another 10 feet.
  • You and creatures within 20 feet of you have disadvantage on Dexterity (Stealth) checks.

This transformation lasts for 1 minute, or until you dismiss it as a bonus action. The transformation ends automatically if you are reduced to 0 hit points or go unconscious.

Limit of transformations per long rest:

3rd Level - 5th Level: 2

6th Level - 10th Level: 3

11th Level - 15th Level: 4

16th Level - 19th Level: 5

20th Level: Unlimited

 

Ki Blast

Starting when you choose this tradition at 6th level, you can hurl searing bolts of magical radiance.

You gain a new attack option that you can use with the Attack action. This special attack is a ranged spell attack with a range of 30 feet. You are proficient with it, and you add your Dexterity modifier to its attack and damage rolls. . Its damage is radiant, and its damage die is 2x your martial arts die. This die changes as you gain monk levels, as shown in the Martial Arts column of the Monk table.

When you gain the Extra Attack feature, this special attack can be used for any of the attacks you make as part of the Attack action.

Soul Bomb

At 11th level, you gain the ability to create an orb of light that erupts into a devastating explosion. As an action, you magically create an orb and hurl it at a point you choose within 150 feet, where it erupts into a sphere of radiant light for a brief but deadly instant.

Each creature in that 20-foot-radius sphere must succeed on a Constitution saving throw or take 3d6 radiant damage. A creature doesn’t need to make the save if the creature is behind total cover that is opaque.

You can increase the sphere’s damage by spending ki points. Each point you spend, to a maximum of 3, increases the damage by 2d6.

Serene Soul

At 17th level, you gain the Serene Soul transformation. While in your Enraged Soul form, you can spend 5 ki points and a bonus action to gain these extra benefits. You can only do this twice between long rests. While transformed, you gain the following additional features:

  • You gain 2d10 Temp HP.
  • Your unarmed strikes deal extra radiant damage equal to your martial arts dice.
  • Your Ki abilities cost 1 Ki Point Less than normal.
  • You become resistant to non-magical damage.
  • You have advantage on Ki Blasts.
  • You radiated light changes to bright blue light.

This transformation lasts for one minute, or until you dismiss it. The transformation ends automatically if you are reduced to 0 hit points or go unconscious.

Previous Versions

Name Date Modified Views Adds Version Actions
3/4/2019 10:10:17 PM
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