Barbarian
Base Class: Barbarian

The Path of The Raging Devil is for those forsaken ones who have a family tree springing from a devil or was created by a devil. By a traumatic experience they unlock their ancestral rage, drawing power from the devil within. The devil within is the truest form of the humanoid you are and there are three stages to the form which are reached through receive damage. The first form is just a small change from what you look like, maybe the skin colour changes or the eyes, at this point you temporarily gain the Mobile feat. During the second phase horns grow from your head and your skin thickenss, you gain +1 AC for the duration of the rage. As you enter Phase 3 you grow taller or get bigger muscles, your rage is now almost blinding you so much so that your attacks have advantage and everytime you get hit you can use a reaction to do a single attack against that creature.

Devilish Rage

At 3rd level you gain the ability to rage as a bonus action. Devilish rage works somewhat as regular rage as in you have 6 rounds till it ends or if you don't hit any creature.

Your rage has different phases which change depending on your current HP or another option which will be explained later. Phase 1 can be activated at full HP. Phase 2 can be activated at half HP and Phase 3 can be activated when you fall to a third of your HP. Or you can chose to use exhaustion points to awaken the 2 latter phases, tapping in to phase 2 costs 2 exhaustion point and 3rd phase costs 2 points as well. 

Phase 1: This phase causes your skin and eyes to change colour and you start to tap into your devilish soul. You gain the feat Mobile for the duration of the rage. 

Phase 2: This phase makes horns grow from your head and your skin to thicken, you gain +1 to AC from this phase till the rage ends. 

Phase 3: Phase 3 gives you advantage on all attack rolls, a reaction attack to all attacks that misses you. Though you suffer from 1d4 damage each round because this phase tears at your body making you bleed from different parts of the body. Its as if your muscles have all grown too strong for your body to contain. 

 

 

Phase 1 The Devils Visage

The first form is just a small change from what you look like, maybe the skin colour changes or the eyes, at this point you gain 15 feet to your walking speed.

Phase 2 Devilish Protection

This phase makes horns grow from your head and your skin to thicken, you gain +1 to AC from this phase till the rage ends. 

Phase 3 The Devil Unleashed

Phase 3 gives you an aura that works as a damaging cloak surrounding you, the range of the cloak is 5ft and does 1d4 damage (DM rolls damage), you gain advantage on all attack rolls, a reaction attack to all attacks that misses you. Though you suffer from 1d4 bleed damage each round because this phase tears at your body making you bleed from different parts of the body. Its as if your muscles have all grown too strong for your body to contain. 

At level 3 your cloak does 1d4 damage, level 5 2d4, level 8 3d4, level 11 4d4, level 14 5d4, level 17 6d4 and level 20 7d4

Intimidating As a Devil

Because of your devils nature in you, you can show a glimpse of your true self when intimidating someone and in combat you can use a Bonus Action to try to frighten someone.

Flaming Core

Your body begins to glow (you choose what colour) and you breathe out a raging flame of fire that does 2d10 Damage

 

The Attack gains damage at certain Levels:

Level 10: 2d10, Level 13: 3d10, Level 16: 4d10, Level 19: 5d10

Killing Nature

When you kill someone you transfer a part of their life essence to yourself and gain 1d6 + CON per kill

No End In Sight

When resting you can choose an enemy that you are better at killing, I mean a dead enemy is a good enemy right? 

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