Fighter
Base Class: Fighter

A Legionnaire of the dragon is enhanced by the power of a Dragon, a rare occurrence. Whether you sought the Dragon's magic in a moment of crisis, learned from a sage, found a powerful Dragonshard, or met a powerful enough Dragon in person, the power you gained will not only change your life but the fate of those around you. You use the Draconic magic to empower your body and soul. Each dragon power is akin to the dragons temperament, ability, and personality. 

Dragon Powers.

Starting at 3rd level, you have learned how to imbue yourself with the might of Dragons.

Gain the Dragon's Mighty Form ability.

Starting at 3rd level, you have learned how to imbue yourself with the might of Dragons. As a bonus action, pick a Dragon Power you have access to(gain a slight resemblance to that dragon type)  gain resistance to that damage type, and whatever passive dragon power that dragon type has described below) last for 10 minutes, or until cancelled with no action required.

While in Dragon's mighty form your attacks deal an extra 1d2 (Dragon Power type) damage to a target on a hit. Increases at level 7(to 1d4), level 10(to 1d6), and 15 (to 1d8).

You can use the Dragons mighty form feature a number of times equal to your proficiency bonus, and you regain all expended uses of it when you finish a long rest.

Below are 10 dragon powers and are based on the type of dragons in the world. Whenever you gain a level roll 1d10 to determine what power you get. You get a power at levels 3, 4, 6, 8, 10 ,12, 14, 16, 18, and 20.

Dragon powers abilities can each be used once per short or long rest.

(0)Brown Dragon Power (Thunder)

Brown Dragon Power (Thunder). While in Dragon's Mighty Form, You have advantage on (animal handling) and (survival) checks.

Action: You attempt to charm a creature you can touch. Make a melee spell attack, on a hit, the target must make a Wisdom saving throw, If it fails the save, Gain +3 to charisma checks. If target is an animal gain a +4 to animal handling. Charm lasts for 1 hour or until you or your companions hurt it. When the effect ends, an animal doesn't know it was charmed.

(1)Amethyst Dragon Power (Psychic)

Amethyst Dragon Power (Psychic). While in Dragon's Mighty Form, You have advantage on saving throws against being charmed or frightened.

Bonus action: Activate Find Minds. For 10 minutes detect thinking creatures within 120 feet of you. does not work on(Undead, Constructs, Plants, Oozes) if you detect an aberration take 1d6 psychic damage and ends Find Minds.

(2)Red Dragon Power (Fire)

Red Dragon Power (Fire). While in Dragon's Mighty Form, You have advantage on (Intimidation).

Action: Each creature of your choice that is within 15 feet of you must succeed on a Wisdom saving throw or become frightened for 1 minute. A creature can repeat the saving throw at the end of each of its turns, ending the effect on itself on a success. When the effect ends for it, that creature is immune to the Frightful Presence for 24 hours.

(3)White Dragon Power (Cold)

White Dragon Power (Cold). While in Dragon's Mighty Form, You have advantage on (Athletics) and (Nature) and (Survival) checks.

Bonus action: to increase your sturdiness. For 10 minutes, add +2 to ability checks and saving throws that use Dexterity or Constitution.

(4)Black Dragon Power (Acid)

Black Dragon Power (Acid). While in Dragon's Mighty Form, You have advantage on (Insight) checks, and you have bonus 60 feet of darkvision.

Bonus action: Take (proficiency bonus)d6 necrotic damage, which can’t be reduced in any way, and on your next attack deal 2x the damage you take as acid damage.

(5)Yellow Dragon Power (Force)

Yellow Dragon Power (Force). While in Dragon's Mighty Form, You have advantage on (Acrobatics) checks.

Bonus action: Teleport to an unoccupied space within 5 feet of a creature(in bright or dim light) you can see within 15 feet of you, you can repeat the teleport as a bonus action for 1 minute.

(6)Shadow Dragon Power (Necrotic)

Shadow Dragon Power (Necrotic). While in Dragon's Mighty Form, You have advantage on (Stealth) checks.

Reaction: When subjected to a saving throw: If you succeed a saving throw take no damage, or half if you fail.

(7)Prismatic Dragon Power (Radiant)

Prismatic Dragon Power (Radiant). While in Dragon's Mighty Form, You have blindsight out to 10 feet and have advantage on (Investigation) checks, and (perception) checks made using smell.

Bonus action: Breathe out glittering dust to fill a 10-foot-radius sphere that heavily obscures the area and gives off bright light for 30 feet and dim light for 30 feet, Lasts for 1 minute or until wind of at least 10 miles per hour disperses it.

(8)Green Dragon Power (Poison)

Green Dragon Power (Poison). While in Dragon's Mighty Form, You have advantage on (Sleight of Hand) checks and (Deception) checks.

Reaction: When you or a creature you can see within 30 feet of you is hit by an attack roll, you can choose a different creature within 30 feet of you (not the attacker), The chosen creature becomes the target regardless of the attack's range.

(9)Blue Dragon Power (Lightning)

Blue Dragon Power (Lightning). While in Dragon's Mighty Form, You have advantage on (Arcana) and (History) checks, and you can't be surprised as long as you aren't incapacitated.

Bonus action: You can try to telekinetically shove one creature huge or smaller creature or object you can see within 30 feet of you. When you do so, the target must succeed on a Strength saving throw (DC 8 + your proficiency bonus + your Wisdom modifier ) or be moved 5ft + 5ft per size under huge feet in any direction you choose. A creature can willingly fail this save.

Dragons Breath

At 7th level, when transformed you have wing and a tail.

While in Dragons Mighty Form, as an action you can breath a 30 feet long 5 feet wide line (Recharge 5-6) that deals (Prof)D8 damage, targets must make a Dexterity saving throw to take half damage. Range increases at level 10 to 60 feet, and level 17 to 90 feet.

While in Dragons Mighty Form, you grow wings just big enough to glide(move 10 feet for every 5 feet you fall) and take no falling damage.

Dragon Stature

At 10th level, your draconic body grows in size and elongates.

While in Dragon's Mighty Form, increase your size by one category (from Medium to Large, for example) and gain a 30 feet fly speed.

Dragon's Mighty Form now lasts 1 hour.

You can use the Dragon Power feature twice per rest.

Master Dragon soul

At 15th level, your body grows to fierce proportions.

The extra damage you deal with your Dragon's Mighty Form feature increases to 1d10.

While in Dragon's Mighty Form increase your size by one more category (from Large to Huge, for example). reach increased by 5 feet.

While in Dragon's Mighty  flying speed increases by 30 feet.

Draconic evolution

At 18th level, you feel like you understand the true power of dragons.

Dragon Powers can be used 3 times per rest.
While in Dragon's Mighty Form, you gain Immunity instead of resistance.
Gain +30 flying speed

Dragons Mighty Form last until cancelled.

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