Base Class: Druid
Druids of The Spirit Beast Circle truly have the blood of beasts in their veins. Whilst they can fully transform like druids of fellow circles, Spirit Beast Druids feel more comfortable in their original forms, opting instead to manifest spiritual versions of the weapons found on beasts. This in turn has strengthend the Spirit Beast's combat prowess, and are often seen as warrior shamans in many warrior tribes. These druids are seen on the front lines, tearing through foes, casting spells, and aiding their allies.
Spiritual Weapon of Beasts
2nd-Level Circle of The Spirit Beast feature
When you choose this circle at 2nd level, you can manifest spiritual weapons to attack your foes. You can expend a use of your Wild Shape as a bonus action to create weapons based on the natural armaments of creatures, and you gain 4 temporary hit points for every level you take in this class. These weapons count as simple melee weapons, and can use your strength, dexterity, or wisdom score when applying the damage bonus. The damage type of the weapon can vary based in what is summoned (ie; slashing for bear claws, bludgeoning for ram horns, piercing for scorpion tail). For an hour, you gain the following benefits:
- You deal 1d6 damage with your spiritual weapons.
- As a bonus action, you can make an additional weapon strike with your spiritual weapons.
This damages from 1d6 to 1d8 at 8th level, and 1d10 at 14th level.
Beastial Defense
2nd-Level Circle of the Spirit Beast feature
Observing how the beasts of the wild survive with only the tools they're given, you have learned how to face the world without armor. This can seen as having cat-like reflexes, a spiritual hide of a bear, the spiritual visage of a turtle shell, or however a Spirit Beast Druid chooses to avoid their foes attacks.
While not wearing armor, your Armor Class is equal to 10 + your Constitution Modifier + your Wisdom Modifier. You can use a shield and still gain this benefit.
Author's Note: Due to how D&D Beyond calculates AC, I cannot remove the Dex Modifier from the AC, so you must manually override your AC on your character sheet.
Circle Spells
3rd-Level Circle of Spirit Beast feature
Your beastial nature gives you access to spells that help enhance you during combat, and helps defend your allies.
Once you gain access to a circle spell, you always have it prepared, and it doesn’t count against the number of spells you can prepare each day. If you gain access to a spell that doesn’t appear on the druid spell list, the spell is nonetheless a druid spell for you.
Spirit Beast Table
| DRUID LEVEL | SPELLS |
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3rd |
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5th |
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7th |
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9th |
Extra Attack
6th-Level Circle of the Spirit Beast feature
Starting at 6th level, you can attack twice, instead of once whenever you take the Attack action on your turn.
Your Spiritual Beast Weapons also count as magical for the purpose of overcoming resistance and immunity to nonmagical attacks and damage.
Primal Power
10th-Level Circle of the Spirit Beast feature
Honing your body in the wilds has given you abilities that some druids could only achieve through their wild shapes. Your stamina, senses, and endurance have all been strengthened through trials of combat and survival. At 10th Level, you gain the following benefits:
- You gain 10ft of movement speed.
- You gain a climbing speed of equal to your walking speed.
- You gain advantage on perception when making checks using smell or hearing.
- You gain proficiency in Constitution Saving Throws. If you already have proficiency in Constitution Saving Throws, you may select another Saving Throw to gain proficiency in.
Feral Enlightenment
14th-Level Circle of the Spirit Beast feature
You and the spirit of beasts are one and the same, and you now have the ability to enhance the form of your Spiritual Beast Weapons. When you activate Spiritual Weapons of Beasts, you can choose one of the following options to enhance your form:
- You gain a flying speed equal to your walking speed, and you can your Spiritual Weapon strikes as a ranged attack in the form of razor-sharp feathers shooting from your wings. These feathers have a range of 60(120)ft.
- You gain resistance to bludgeoning, piercing, and slashing damage, as well as, an additional damage type of your choice.
- You deal an extra 1d6 damage with your Spiritual Weapons of Beasts.
Previous Versions
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3/20/2022 7:09:42 AM
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5/26/2022 6:15:13 AM
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Coming Soon
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