Base Class: Sorcerer
Hellbound Soul Sorcerers have some connection to the 9 Hells. There are many ways to be born as one, maybe you are a Tiefling with stronger fiendish genes; or the result of one of your parents' heated nights with a succubus or incubus; or maybe even the firstborn that so many sacrifice stories talk about. Regardless, you have been born with an unusual affinity to the 9 Hells and its magic, and it's now your choice to use these powers for evil as they were intended to do, or make them your own to do good or neutral deeds.
Devilish Spellcasting
As you level up on this class, additional spells are added to your list of known spells but don't count against the number of spells known.
| Level | Spell |
| 1st | Command, Disguise Self |
| 3rd | Suggestion, Silence |
| 5th | Hypnotic Pattern, Incite Greed |
| 7th | Compulsion, Phantasmal Killer |
| 9th | Mislead, Dominate Person |
Fiendish Manifestation
At 1st level, your devilish blood manifests a number of characteristics in you.
- You gain the ability to see in magical darkness (and only magical darkness) as if it was bright light;
- You gain resistance to fire or ice damage (chosen when you gain this feature);
- You have advantage on Saving Throws against being charmed.
Additionally, you can choose or roll on the characteristics table to discover one way your fiend blood manifests in your appearance.
| d8 | Effect |
| 1 | You don't have a shadow. |
| 2 | You have claws in place of nails. |
| 3 | Your teeth are pointed and sharp. |
| 4 | Your eyes are completely black. |
| 5 | You don’t have a nose. |
| 6 | You have two stubs where wings would grow on your back |
| 7 | Your reflection always has a malicious expression |
| 8 | Animals bark, growl, or otherwise flee from you. |
Domain over Minds
At 6th level, you gain two more uses for your Sorcery Points that affect the way you interact with Illusion and Enchantment magic.
Eye of the Deceiver (3 Sorcery Points) - For 10 minutes you can see through Illusions, passively succeeding on Investigation checks to perceive them.
Tongue of the Trickster (3 Sorcery Points) - As a reaction, when you or a creature you can see becomes the target of an Enchantment spell you can use this feature to copy the spell's effects and turn them towards the original caster, while ignoring any charm immunity or resistances. Even before using this feature, you can feel when an Enchantment spell is being cast on you or an ally, even if you can't see the caster.
Flesh Corruption
At 14th level, the use of your devilish powers provokes even more changes to your body.
You grow bat-like wings out of your back. If you already had wings before, they morph their appearance for that of a skin wing. Your flight speed becomes 40ft.
You grow a thin furless tail with a spike at the end. It has a range of 10ft and can be used as a normal arm but it cannot lift more than 10lb.
Roadway to Hell
At 18th level, you become as native to the 9 Hells as are native to the Material Plane. You learn the Plane Shift spell if you don't have it already. And once per long rest can cast it without using a spell slot. When shifting to the 9 Hells or the Material Plane you can use yourself as the material component to cast it, and you can specify what level of Hell you wish to teleport to.
If you are either on the Material Plane or the 9 Hells when you are affected by the Banishment spell you return to the original place you left, even if the spell remains active for it's entire duration.
At this point, you are considered a Fiend along with your original creature type.
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