Base Class: Cleric
A fey domain cleric is one who worships the fey or fey deities, unlike a warlock who makes a pact with them or a druid who is an ally to them. The fey grant their clerics with power over nature and abilities similar to those of the faeries. Eventually, a fey cleric is touched by the magic of the Feywild and completely transforms into a fey creature.
Fey Domain Spells
| Fey Domain Spells | |
|---|---|
| Cleric Level | Spells |
| 1st | Faerie Fire, Animal Friendship |
| 3rd | Charm Person, Enlarge/Reduce |
| 5th | Conjure Animals, Hypnotic Pattern |
| 7th | Compulsion, Greater Invisibility |
| 9th | [Tooltip Not Found], Conjure Fey |
Faerie Trickery
Beginning at 1st level, you gain Minor Illusion as a cantrip
Channel Divinity: Speak with Plants and Animals
Beginning at 2nd level, you can use your Channel Divinity as an action to speak with a plant or animal of your choice for up to 10 minutes using your concentration. The target speaks in a language you can understand for the duration.
Fey Guise
Beginning at 6th level, you can perfectly mimic any humanoid’s voice and disguise your face as any humanoid you can see. You gain a +5 bonus to CHA skill checks while attempting to impersonate someone. You must have seen and heard the humanoid before in order to impersonate them in this way. This bonus is temporarily negated if someone close to the person you are mimicking notices you do something uncharacteristic. This ability does not change your clothing or body type, just your face and voice.
Channel Divinity: Blinding Beauty
Beginning at 8th level, you can use your Channel Divinity as an action to take on the blinding allure of a nymph. All enemy creatures within 60 ft. that can see you must make a CHA saving throw. Each creature that fails their saving throw becomes permanently Blinded. Creatures that succeed at their saving throws are only Blinded until the start of your next turn.
Fey Ascnedancy
Beginning at level 17, you gain the Fey subtype and have advantage on saving throws against spells and spell-like abilities. Additionally magic can't put you to sleep.
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