Barbarian
Base Class: Barbarian

This path turns you into an unstoppable killing machine. Forged in fury and the heat of battle and hellbent on destroying all who stand in your way, your anger will carry you far. Fueled by your hatred for Fiends, Undead and all things evil you'll rip and tear your way trough you enemies.

 

Eternal Rage

You are always under the effects of a rage granting you the following benefits:

  • You are immune to the frightened condition.
  • You have advantage on Strength checks and Strength saving throws.
  • When you make a melee weapon attack using Strength, you gain a bonus to the damage roll that increases as you gain levels as a barbarian, as shown in the Rage Damage column of the Barbarian table.
  • You have resistance to bludgeoning, piercing, and slashing damage.

Because of your physical upgrades and training you've gained amazing physical skills but since you've focused so much on becoming a human weapon means you've neglected  everything else. This gives you disadvantage on Deception, Medicine, Nature, Performance, Persuasion, Sleight of Hand and Stealth skill.

Rip and Tear

You can sense when enemies are at hit points equal to your Barbarian level +10 or lower. You can make a strength based attack with which you are proficient against a target with hit points less than or equal to your Barbarian level +10.  If the attack hits, you rip the target apart, killing them instantly.

Intimidating Strength

Any creature that is hostile towards you and starts their turn within 10 feet of your must make a DC 15 wisdom saving throw or be frightened of you until the end of your next turn.  You also gain expertise in the intimidation skill, which you may now use your strength for, rather than charisma.

Berserk

You can go berserk as a bonus action. While being berserk you are resistant to all damage types, and deal double damage to your targets. For each round you end your turn berserk you gain one level of exhaustion until you end your berserk as a free action. You may use this ability once per long rest.

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