Base Class: Sorcerer
Spatial sorcerers can manipulate the very space around them to their advantage, no matter where they are this world is their territory.
Warper
At level 1 you know the Mage Hand cantrip and it doesn't count against the number of cantrips known. It appears as an area of slightly warped space.
Warping armor
As spatial magic flows through your body, it causes the very space around you to warp to protect yourself.
When you aren’t wearing armor, your AC equals 13 + your Dexterity modifier.
Swapping space
Starting at 6th level, as a bonus action you can spend 1 sorcery point to swap the space in two 5ft cubes in a 30ft radius from yourself (1 point to swap yourself with an empty space), 2 points to swap places with a willing person/object, 3 to swap 2 different people/objects (must be the same size (5ft cube) and willing) if someone is unwilling it costs 4 points and they must make a constitution saving throw against your spell save DC (fails on success of either).
Territory
You can spend 7 sorcery points to claim the space in a 100ft radius around you as your territory. for the next 10 minutes you can add your charisma modifier to one spell damage roll so long as the target is in the area. As well when you use the teleportation feature on targets in the area it costs 1 less sorcery point. The areas middle is fixed to the spot you were in when you claimed the space.
Master of space
You can roll a d6 for every 1 sorcery point you spend. Divide the number between how ever many targets in a 50ft radius around you, each must succeed on a constitution saving throw or take that full damage, they take half the amount on a failed save.
Previous Versions
| Name | Date Modified | Views | Adds | Version | Actions |
|---|---|---|---|---|---|
|
5/27/2022 5:38:29 PM
|
1
|
0
|
1
|
Coming Soon
|
|
|
5/27/2022 9:22:52 PM
|
1
|
0
|
2
|
Coming Soon
|
|
|
5/27/2022 9:27:01 PM
|
1
|
0
|
3
|
Coming Soon
|
|
|
5/27/2022 9:32:57 PM
|
2
|
0
|
4
|
Coming Soon
|
Comments