Base Class: Barbarian
Barbarians marked by devils weild the fires of the nine hells in hand, being prepared to fight demons for them in the blood war.
Aspect of Lesser Devil
Starting when you choose this path at 3rd level, your devilish branding gives you skin like a devil giving you resistance to fire, cold, and poison, and your hellish energy extends to your weapon giving all melee weapons attacks made during your rage and extra 1d4+ your charisma modifier
Hellish Enlightenment
At 3rd level, your devilish nature gives you all common devil knowledge and sight, you now can read and write Infernal and have darkvision up to 30 feet if you don't already have it
Raging Hellfire
Your devilish branding fuels fiery energy into your body. Starting at 6th level During your rage you can use your action to release your built-up energy in a fiery explosion in a 5-foot sphere around you every creature around you must make a DC Dex save equal to 10+ half of your barbarian level dealing 2D8 fire damage, ending your rage. you can use this feature once per short rest
Aspect of Higher Devil
At 10th level, your rage grows devilish features and thickens your skin to that of a devil. During your rage, you gain resistance to slashing, piercing, and bludgeoning damage from nonmagical attacks that aren't silvered
Aspect of the Archdevil
Beginning at 14th level, the devilish power that fuels your rage allows you to erupt forth in a blazing inferno
While you’re raging, you can cast hellish rebuke at 5th level, can only use this feature once per day. When you use your Raging Hellfire feature, it no longer ends your rage
Archdevil Enlightenment
At 14th level your newfound devilish powers allow you to see into the deepest parts of the abyss, allowing you to see into magical darkness.
Comments