Base Class: Blood Hunter
Masters of spears, lances & polearms and gifted with supernatural abilities, dragoons have become legendary for their grace and power. Their intense training and powers, said to have been passed down by the dragon riders of old and infused from dragons themselves, allows these warriors to leap high into the air and strike their foes with deadly force.
Lancer's Leap
At level 3, you become a phenomenal jumper. Your long jump and high jump distance is equal to your movement speed if you move at least 10 feet on foot immediately before the jump. When you jump in place, you can only jump half the distance.
The high jump distance increases when you reach certain levels in this class, increasing to double your movement speed at level 10, and to triple at level 15.
You gain access to a Leap Attack that you may use as a bonus action on your turn. You leap upwards and strike down with your weapon on any enemy within 30 feet and then leap back on a successful hit. On an unsuccessful attack, you do not return to where you once were and instead remain in front of the enemy you attacked.
Dragoon Training
As a Dragoon, you gain proficiency in Acrobatics, Heavy Armor, Spears, Halberds, and other Polearms. You also gain a +10 to movement speed, and immunity to falling damage under 50 feet, and resistance to falling damage under 100 feet.
Flaming Strike
At the 7th level, when you leap into the air, you may use your action to immediately make a Flaming Strike if you are wielding a polearm. When making a Flaming strike, you make a melee attack with a polearm you are wielding against a creature you are striking down upon. The polearm will gain a red glowing draconic aura and deals 2d6 Fire damage in addition to the polearm attack damage. You also deal an additional 1d6 for every 10 feet you fell (to a max of 10d6). You take no falling damage if you successfully hit.
Dragoon Armor
At 11th level, you are able to forge a ancient and powerful set of Dragoon Armor using ancient techniques on a set of Armor. It provides a +2 to AC in addition to the Armor being worn, and grants resistance to one element per day that you decide. Its shape resembles that of a dragon including a helmet that closes like a dragon's maw in battle.
If your armor is destroyed, you may take 4 hours to forge another set of Dragoon Armor. You will need another set of Armor to use in the process.
Acid Resistance
You gain resistance to Acid damage
Cold Resistance
You gain resistance to Cold Damage
Fire Resistance
You gain Resistance to Fire Damage
Lightning Resistance
You gain resistance to Lightning damage
Poison Resistance
You gain resistance to Poison damage
Spear From Heaven
At 15th level, you can wield any polearm in one hand using versatility and attacks made with polearms score a critical hit on dice rolls 18 - 20. You also learn to maneuver yourself through the air and fall at great speeds; being able to willingly fall up to 1000 feet on your turn. While you are conscious and wielding a polearm, you do not take fall damage up to 1000 feet.
Eye of the Dragon
At 18th level, as a bonus action you are able to use the ancient power of dragons to grant you 1 minute of resistance to all damage, and advantage to all attacks you make. Your eyes become draconic slits during this time. You may use this ability once per Dawn.
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Posted Mar 1, 2025This is amazing and I love world zero so love that and it all sounds so cool