Barbarian
Base Class: Barbarian

Those who walk the path of the demon, walk down a narrow road often not of their own volition. These barbarians are of the highest apex creatures. Wielding an immense power many look at to be evil in nature. They truly don't know what that power encompasses. Those who have trekked this path and learned all its secrets know that it grants freedom from the shackles of good and evil. But to reach this freedom things were done that cannot be undone and the spill of blood was only the 1st requirement.

Demonic Embrace

Starting when you choose this path at 3rd level, While enraging, the demon within releases its power through you. For the duration of rage, emit an aura in a 15ft radius that puts fear in the hearts of your enemies. Enemies must succeed a WIS saving throw or become frightened for 1 minute. At 10th level, the radius increases to 30ft. 

Demonic Resemblance

Starting at the 3rd level, gain these benefits 

  • Gain advantage to Strength saves and Strength (Athletics) checks
  • +2 to constitution score

Roll 3d100 to determine what you look like. (Optional)

Demonic Might

Beginning at 6th level, when enraged your movement speed decreases by 15ft and your AC increases by 2. Furthermore, add a damage bonus equal to proficiency bonus.

Demonic Surge

Beginning at 10th level, gain these benefits

Surging Necrosis: Your attacks now are infused with necrotic energy. Attacks deal an additional d6 of necrotic damage.

Demonic Cry/Enraged Demonic Screech: you can release a demonic energy burst in a 30ft cone. Enemies caught must succeed on a DEX saving throw or take 3d12 necrotic damage. When enraged the damage increases to 6d12 necrotic damage and enemies are knocked prone. A successful save means they take half damage, and if done during rage they take half damage and are not knocked prone. 

Both demonic cry and enraged demonic screech can be used 4 times each per long rest

Demon's Wallowing Thurst

Starting at 14th level, when enraged you can become one with your inner demon. 

Demon's Wallowing Thurst: When enraged, stomp the earth causing pillars of hellfire to erupt from the ground. In a 30ft radius, enemies caught in the radius must roll a CON saving throw or have their soul burn in hellfire dealing 2d8 fire and 2d8 necrotic damage. After a successful stomp chose one enemy that was afflicted by the erupting hellfire and grant them a curse. roll a d4 and they gain a curse. These effects can be removed by Remove Curse.

Can be done 2 times per long rest.

1

  • Choose one ability score. While cursed, the target has disadvantage on ability checks and saving throws made with that ability score.

2

  • While cursed, the target has disadvantage on attack rolls against you.

3

  • While cursed, the target must make a Wisdom saving throw at the start of its next turn. If it fails, it wastes its action that turn doing nothing.

4

  • While the target is cursed, your attacks and spells deal an extra 1d8 necrotic damage to the target.

 

 

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