Blood Hunter
Base Class: Blood Hunter

Blood, a source of power for the Blood Hunter, however, it is one that is easily corrupted and infected. Those who are strong enough to push through the torment of the infection are granted a power not attainable by others. The Order of the Infected is to protect those from the spread of deadly illnesses, by using themselves as a bulwark against those who haven’t been strengthened by illness.

Rite of the Infected

When you join this order at 3rd level, you learn the Rite of the Infected as part of your Crimson Rite feature. When you activate the Rite of Infected, the extra damage dealt by your rite is poison damage. Additionally, while that rite is active on your weapon, you gain the following benefits:

  • You have resistance to poison damage.
  • When you hit a creature with a weapon for which the Rite of the Infected is active, you can take damage equal to one roll of your hemocraft die to cause the creature to make a Constitution saving throw or be poisoned until the end of their next turn.
  • You are immune to being poisoned.

Contagion Guard

Starting at 3rd level, you undergo an intense physical ailment, strengthening your body against future illnesses making you immune to disease. Additionally, you can take on the burdens and diseases of other creatures, stifling them within yourself. As an action, you can touch a creature and take damage equal to one roll of your hemocraft die to cleanse a creature of one poison or disease affecting it.

Intrusive Toxins

At 7th level, the infection within you has grown and evolved to a new, more concentrated state. Whenever you damage a creature with your Rite of the Infected, you can cause the creature to lose resistance to poison damage if it had it for one minute.

Additionally, after you deal the damage with your Rite of the Infected, you can choose to end the rite on your weapon to cause the toxins to leech into their bodies. When you do so, the creature takes poison damage equal to your proficiency bonus at the start of each of their turns. This additional damage lasts for a number of rounds equal to your Hemocraft modifier (minimum of 1 round).

Brand of Malice

Starting at 11th level, your Brand of Castignation evolves to cause the branded creature’s body to turn against itself. A creature branded by you has vulnerability to poison damage, regardless of its resistances and immunities, as the poison begins to adapt to the branded creature's physicality.

Blood Curse of the Outbreak

At 15th level, your blood has become so virulent that you can cause other creatures to develop a malady within their system through the power of hemocraft. You gain the Blood Curse of the Outbreak for your Blood Maledict feature. This doesn’t count against your number of blood curses known.

Blood Curse of the Outbreak

As an action, you cause a virulent infection to fester and spread to all creatures within 30 feet of you. Each creature within 30 feet of you must succeed on a constitution saving throw or suffer the following effects. The creatures cannot take a reaction until the end of its next turn, additionally, on its next turn, it must choose whether it gets a move, an action, or a bonus action; it gets only one of the three.

Amplify. You can choose a number of creatures up to your Hemocraft Modifier to automatically succeed on the saving throw.

Perfected Pandemic

When you gain this feature at 18th level, your infection has become so virulent that affected creatures can spread it quickly during the events of combat. When a creature starts its turn within 10 feet of a creature under the effects of your Intrusive Toxins, it must succeed on a Constitution saving throw or suffer the effects of Intrusive Toxins, including the loss of resistance to poison damage if it has it. Additionally, the duration of your Intrusive Toxins increases to one minute.

Whenever a creature takes poison damage, you can use your reaction to move up to your walking speed towards them and if you stop within 5 feet of the creature, you can choose to make a melee weapon attack against them.

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