Base Class: Monk
The Striker can use their fists, and elemental enhancements to annihilate their enemies and victims.
Magical Hand
Starting when you choose this tradition at 3rd level, you can manipulate your ki to use magic. You can now use one of the following spells endlessly:
Burning Hands
Ray of Frost
Acid Splash
Magic Missile
Shocking Grasp
Hunter’s Mark
Way of Acid
You can use acid splash.
Way of Flame
You can use burning hands.
Way of Force
You can use magic missile.
Way of Frost
You can use ray of frost.
Way of Lightning
You can use shocking grasp.
Way of Piercing
You can use hunter’s mark.
Fist of Truth
If you roll a 15 or below with percentile dice you deal double damage. You then get to take a bonus action as a chance to hit your enemy for 5 bludgeoning damage. Your chance to deal double damage rises as your level rises.
Fist of Truth chart:
0 - 15 for level 3
16 - 30 for level 7
31 - 45 for level 11
46 - 60 for level 15
Magic of the Body
At 6th level, you gain the ability to apply the element of your previous magical attack choice to all your unarmed strikes.
Way of Acid
You can make an unarmed attack with the element of acid.
Way of Flame
You can make an unarmed attack with the element of fire.
Way of Force
You can make an unarmed attack with the element of force.
Way of Frost
You can make an unarmed attack with the element of cold.
Way of Lightning
You can make an unarmed attack with the element of lightning.
Way of Piercing
You can make an unarmed attack with the ability of piercing.
Calming Strike
Beginning at 11th level, you can enter a special meditation during a short rest, but you can’t use hit dice during that short rest. The damage you deal with an unarmed strike after this meditation is tripled.
Tremor Fist
At 17th level, you gain the ability to set up lethal vibrations in someone’s body. When you hit a creature with an unarmed strike, you can spend 3 ki points once per long rest to have vibrations and tremors run through your targets body. The vibrations are powerful and will cause 1d4 of bludgeoning damage for the next 5 turns.
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6/4/2022 1:28:57 PM
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