Base Class: Barbarian
When warlocks aren't enough Patrons will make pacts with powerful barbarians. Fueling their physical might with dark magic and lending them ability to cast spells even while raging. These monstrous warriors are used as conquerors, displays of power, or any situation a patron feels cunning is less capable than a great axe. You can find more info on your spells in the table below.
| Fighter Level | Cantrips Known | Spells Known | Spell Slots | Spell Level | ||
|---|---|---|---|---|---|---|
| 3rd | 2 | 2 | 1 | 1 | - | - |
| 4th | 2 | 3 | 1 | 1 | - | - |
| 5th | 2 | 3 | 1 | 1 | - | - |
| 6th | 2 | 3 | 1 | 1 | - | - |
| 7th | 2 | 4 | 2 | 1 | - | - |
| 8th | 2 | 5 | 2 | 2 | - | - |
| 9th | 2 | 5 | 2 | 2 | - | - |
| 10th | 3 | 6 | 2 | 2 | - | - |
| 11th | 3 | 7 | 2 | 2 | - | - |
| 12th | 3 | 7 | 3 | 2 | - | - |
| 13th | 3 | 8 | 3 | 3 | - | - |
| 14th | 3 | 9 | 3 | 3 | - | - |
| 15th | 3 | 9 | 3 | 3 | - | - |
| 16th | 3 | 10 | 3 | 3 | - | - |
| 17th | 3 | 10 | 3 | 3 | - | - |
| 18th | 3 | 10 | 4 | 4 | - | - |
| 19th | 3 | 11 | 4 | 4 | - | - |
| 20th | 3 | 12 | 4 | 4 | - | - |
Pact Magic
Spellcasting
When you reach 3rd level, you augment your martial prowess with the ability to cast spells.
Cantrips
You learn two cantrips of your choice from the warlock spell list. You learn an additional warlock cantrip of your choice at 10th level.
Spell Slots
The Path of the Patron table shows how many spell slots you have to cast your warlock spells of 1st through 5th level. The table also shows what the level of those slots is; all of your spell slots are the same level. To cast one of your warlock spells of 1st level or higher, you must expend a spell slot. You regain all expended spell slots when you finish a short or long rest.
Spells Known of 1st Level and Higher
You know two 1st-level warlock spells of your choice. The Spells Known column of the Path of the Patron Spellcasting table shows when you learn more warlock spells of 1st level or higher.
Whenever you gain a level in this class, you can replace one of the warlock spells you know with another spell of your choice from the wizard spell list. The new spell must be of a level for which you have spell slots.
Spellcasting Ability
Constitution is your spellcasting ability for your warlock spells, since your patron sought you for your might and fortitude in battle. You use your Constitution whenever a spell refers to your spellcasting ability. In addition, you use your Constitution modifier when setting the saving throw DC for a warlock spell you cast and when making an attack roll with one.
Spell save DC = 8 + your proficiency bonus + your Constitution modifier
Spell attack modifier = your proficiency bonus + your Constitution modifier
Spellcasting Focus- You can use a weapon as a spell casting focus.
Eldritch Rage
At level 3 whenever you rage your patron continues to lend you their magic. When you rage you instead enter an Eldritch Rage, you still gain all the benefits of normal rage but also gain the ability to cast and concentrate on spells granted by this subclass. But when you do make a concentration save it is made at disadvantage unlike outside of your rage, also any damage done by a spell or cantrip has your rage bonus applied to it. Additionally, spells that deal damage maintain your rage the same way STR based attacks would.
Malevolent Mage
Starting at 6th level whenever you take the attack action on your turn you can cast a cantrip as a bonus action.
Patrons Wrath
Starting at 10th level your patron enhances your physical prowess as well as your mystic capabilities. Whenever you enter your Eldritch Rage, you manifest a weapon that you can make a bonus action attack with after casting a spell or cantrip. This weapon can take the form of a melee or natural weapon dealing 2d8 magical slashing, piercing, or bludgeoning damage.
Unearthly Might
Once you hit 14th level your patron makes your spellcasting as limitless as your rage. Every time you enter your rage, and you are out of pact magic slots regain an amount equal to your Constitution modifier.
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