Base Class: Fighter
This subclass further improves the extra attack options of the fighter class and rewards good rolls when making all out attacks.
Dual Weapons Training
3rd-level Desperado feature
At 3rd level, your training as a Desperado has granted you mastery over wielding two weapons. You gain the following benefits:
- You gain a +1 bonus to your AC while wielding a separate melee weapon in each hand.
- You can use two-weapon fighting even when the one-handed melee weapons you are wielding are not light.
- You can draw or stow two one-handed weapons while you normally could draw or stow only one.
Relentless Combo
3rd-level Desperado feature
Starting at 3rd level, when you use an action surge, if you take the attack action as the extra action you may also take an extra bonus action that can only be used for two-weapon fighting.
Unending Assault
7th-level Desperado feature
Starting at 7th level, whenever you spend a bonus action to use two-weapon fighting, you may make a number of attacks equal to the number of attacks granted by the attack action.
Perfect Timing
10th-level Desperado feature
At 10th level, when you critical hit with a weapon attack you can add your other wielded weapon dice to the critical damage as if it hit critically aswell.
Additionally after you attack with your Off-Hand Weapon as a bonus action using Two-Weapon Fighting, once per turn your AC increases by 1 for everytime your attacks have hit a creature this turn. This bonus does not stack with itself and cannot be activated multiple times in a single round.
You can use this feature 2 times before needing to finish a short or long rest.
Deadly Flourish
15th-level Desperado feature
Starting at 15th level, for every attack made with the main attack action that hits its target, you may make any corresponding bonus action attacks with advantage. This is counted separately for the extra action and bonus action granted by the action surge feature.
[e.g. 2 out of 4 attacks with the main attack action hit --) 2 out of 4 attacks made with Two-Weapon Fighting have advantage to hit]
Cut Defenses
18th-level Desperado feature
Starting at 18th level, for every critical hit you land on a target, the dice roll you need to score a critical hit on the same target is reduced by one until the end of your turn.
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