Ranger
Base Class: Ranger

At some point within their history, the Quincy began to distinguish themselves based upon an individual's ancestry and adopted the practice of true-breeding. Those who were descended from a long line of only Quincy, and so were thought to have a pure heritage, came to be known as Echito Quincy, while all others were instead referred to as Gemischt  In order to preserve their pure lineage, many families conducted arranged marriages between their own children and only those belonging to other pure families.

Heilig Bogen, Hirenkyaku and Epithet

Starting at 3rd level, you pull in Reiryoku through your pendant to summon a bow made of blue energy that you are proficient with. You can summon your bow as an action for a number of times equal to your wisdom modifier. The bow range of 30/320 ft., and deals 1d8 piercing damage at 1st level, 1d10 at 4th level, and 2d10 at 8th level.

Starting at 3rd level, your training has taught you how to use your Reiryoku as a invisible armor to strengthen your body. While you're not wearing armor or wielding a shield, your AC is 12 + your Dexterity modifier. At 6th level, this AC increases by +1, at 9th level this AC increases by +2, and at 13th this AC increases by +3.

At 3rd level, you begin to learn ways to use your Reiryoku to help you position yourself in combat. Pooling energy under your feet, you can use it can walk on the air at your normal movement speed. 

At 3rd level, you chose an Epithet. Choose between Echt, Emitter, Heat, or Gift Quincy Epithet, all detailed at the end of the class description. Your choice grants you features at 5th level, and again at 10th and 14th level.

 

Kräftiges Blut

Verdammter Regen
At 5th level when you gain this ability, you can charge your Heilig Bogen with your own blood, mixing it with Retisu and forming bloody red arrows, as a bonus action on your turn you can take up to your constitution modifier in d4 damage and you can add up to your constitution modifier in dice to your Heilig Bogen's damage roll after taking that damage but before you roll to hit. This ability upgrades at level 10 to d6s however you now double the amount of dice.
Rote Sonne über dem Paradies
At 10th Level you use can use your action to make a multitude of arrows and fire them all at once, 90-foot radius originating from a point up to 120 ft must make a  dexterity saving throw or take 12d8 piercing damage as they are pinned down and restrained or half as much on a successful save and are not restrained; You will take 12d8 piercing damage as the blood that was now super charged tries to force it's way regardless of if you hit a creature.
Fluss aus Blut
At 14 level, when you activate Letzt Stil you double your rejuvenation and your damage is doubled again and this form will last for an hour, or until you turn it off as a bonus action, upon leaving Letzt Stil, you will take 20d6 force damage and take 5 levels of exhaustion.
When Vollständig is activated, you rejuvenation is tripled, you gain AC equal to your proficiency bonus, and anything with Reiatsu within 30 feet of you takes 10 damage and you gain temporary hit point equal to the amount of damage those creatures took and you may use them to fuel your other features along with this one. You must spend double the hit points to keep this active, and this effect can only be undone by ending it as a bonus action or being knocked unconscious.

 

Lightning Quincy

Lightning Quincy

By manipulating Reishi in the air with your Reiryoku, you are able to generate bolts of electricity.

Lightning Jump

At 3rd level, you can temporarily transform your entire body into electricity. As a reaction when you would take damage, you may move up to 15 ft., ignoring any damage you would have incurred if you leave the effect's area.

Galvano Blast

At 10th level, as a bonus action you channel your electric Reishi constructs into your Heilig Bogen. Its damage die increases to 2d8, and it deals lightning damage for 1 minute.

Galvano Javelin

At 14th level, you may concentrate a massive amount of Reishi electricity into one massive bolt as an action. Each creature in a 400-foot line originating from you must make a Dexterity saving throw. A target takes 15d10 + your Dexterity modifier force damage on a failed save, or half as much on a successful one. If you have Fullbringer Getsuga Tensho, you may use both features on the same action.

Power Quincy

By manipulating Reishi into your muscles with your Reiryoku, you are able to greatly enhance your physical strength.

Enhanced Physiology

At 5th level, you can channel a moderate amount of Reishi into your body. Your Dexterity and Constitution score maximums increase by +2, and you can increase one ability score of your choice by 2, or you can increase two ability scores of your choice by 1.

Enhanced Durability

At 10th level, you may choose to replace your base unarmored AC from Reiryoku Manipulation with 13 + your Dexterity modifier. You may still benefit from the various AC increases also in said feature. Your Dexterity or Constitution score maximum increases by +2.

Enhanced Strength

At 14th level, when you take the attack action, make 1 additional attack. Your Dexterity or Constitution score maximum increases by +2.

X-Axis Quincy

Diagramme

At 5th level, when you make an attack with your Heilig Bogen, you may spend your reaction to double the attack's range or damage, after one use take 1d4 plus your constitution modifier and this upgrades as you increase your level in this class. Level 10 it becomes 1d6 plus constitution modifier after 2 uses, at 14th level it becomes 1d8 plus constitution modifier after 3 uses.
Trompete
 fires a massive blast of Reishi from your Heilig Bogen. As an action each creature in a 30-foot radius originating from a point up to 120 ft. from you must make a Dexterity saving throw. A target takes 10d10 + your Dexterity modifier force damage on a failed save, or half as much on a successful one.

Jilliel

At 14th level, while in Letzt Stil or Vollständig, your movement does not provoke opportunity attacks as you teleport instantly instead of traditional movement; Diagramme no longer costs a reaction,  you may choose to shed bright light in a 60 ft. radius, shedding dim light for another 60 ft.; and your size category increases by 1 to a minimum of Large. This does not grant early use of Letzt Stil or Vollständig.

Shadow

At 11th level, you can teleport yourself from your current location to any other spot within 500 ft. as an action you can warp through your own shadow. This space can be a space you can see, one you can visualize, or one you can describe by stating distance and direction, such as "200 feet straight downward" or "upward to the northwest at a 45-degree angle, 300 feet".

You can bring along objects as long as their weight doesn't exceed what you can carry. You can also bring up to two willing creatures that are Medium or smaller.

If you would arrive in a place already occupied by an object or a creature, you and any creatures or objects travelling with you are shunted to the closest unoccupied space.

Letzt Stil

At 11th level, you are able to absorb far more spiritual energy from your surroundings than your body can realistically handle for a short period of time. As an action, you regain 10 hit points at the end of each of your turns, your Heilig Bogen's ranges and damage dice are doubled, manifestations of magical force take 15 force damage while within 5 ft. of you, and your attacks with it have advantage if the target is within 80 ft. This lasts for 1 minute, after which you gain 2 levels of exhaustion until the end of your next long rest.

Vollständig

At 15th level, you have evolved your Letzt Stil into a completely different technique. As a bonus action, you are surrounded by a large amount of blue Reishi that takes the form of wings and a halo, though the exact form is dependent on the user. You gain the benefits of Letzt Stil except the Health regeneration, you gain a flying speed equal to twice your movement speed, and your Heilig Bogen's attacks no longer have disadvantage. While in this form, you must spend hit points at the end of each of your turns or the form ends. If you have levels in the Soul Reaper class, you can not use this feature and Bankai simultaneously.

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