Base Class: Rogue
A spy is hired to collect information, usually without the discloser's knowledge. They have perfected their work to be masters of silence and stealth. Nobody's hurt, nobody knows.
Observant
You take exceptional care in inspecting your environment at all times. You gain a +2 bonus to passive perception.
Concealed
You are excellent at staying concealed, clinging to the shadows. You have advantage on Dexterity (Stealth) ability checks, and you are invisible in dim light as long as you are not being searched for explicitly.
Trespasser
Starting at 9th level, you are a master of being where you aren't supposed to be. You gain advantage on Intelligence (Investigation) and Wisdom (Perception) ability checks when checking for traps. You also gain advantage on Dexterity (Sleight of Hand) ability checks when disarming traps and alarms.
Information Horder
Starting at 13th level, you are capable of studying creatures. You study a creature by watching it while undetected. You have advantage on attack rolls made against enemies you have studied the behaviour of previously. Every hour you study a creature, you learn one of its weaknesses.
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