Base Class: Sorcerer
The Archfey are the kings, queens, princes, and princesses of the realm known as the Feywild. A chaotic realm claimed by wild nature and wilder magic, these beings of immense power shape it as they see fit. Archfey frequently visit the mortal realms, their power comes from the collective emotions and passions of the mortal races. Once in a great while an archfey will bear a mortal son or daughter. You are a child of one such bloodline, and have begun to develop the immense magical power of your ancient kin.
Archfey blood
Due to the powers of fey magic running through you. You gain access to druid spells and can use them as if they were sorcerer spells for you. You can also speak read and write sylvan. You gain this at level 1
Part of nature
You have an innate ability to communicate with beasts, and they recognize you as a kindred spirit. Through sounds and gestures, you can communicate simple ideas to a beast as an action, and can read its basic mood and intent. You learn its emotional state, whether it is affected by magic of any sort, its short-term needs (such as food or safety), and actions you can take (if any) to persuade it to not attack.
You cannot use this ability against a creature that you have attacked within the past 10 minutes.
You gain this at level 1
One with nature
difficult terrain as a result of the natural environment or foliage does not hinder you. Meaning non magical difficult terrain. The environment will make itself more amenable to your (and only your) passage as if you were in the Feywild. You also gain resistance against being impeded in magical difficult terrain.
You may also cast the speak with plants spell by using 2 sorcery points and the spell is always prepared for you.
You gain this at level 6
Fey step
Your speed raises by 5 and you gain the ability to spend 2 sorcery points to teleport up to 30ft away as the misty step spell. This can be used as a reaction to taking damage.
You gain this at level 14
Archfey ascendant
You have now become an archfey yourself. You are now immune to poison damage, the poisoned condition, and disease. You also never age and are now immune to being charmed and frieghtened. You also can not be magically put to sleep.
You gain this at level 18
Feylike resilleance
Due to your feyblood you gain advantage against being charmed or frieghtened.
You get this at level 6
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