Warlock
Base Class: Warlock

A pact either forged through willingness, or unwillingness. The Devil’s Three pick their chosen, and make their own pact with their own terms. The Devil’s Three consisting of Yagamoto the Wise, Sevagore the Brutalist, and Kaliben the Naïve, all with their own powers, and skills, and bonds. They all commune respectively within the pact-holder, and the Devil’s Three are always watching their current chosen’s progress as their is only one chosen at a time. They are always watching, and they’re symphonic gaze is everlasting till their chosen’s last breath.

Shadow Trigger: Devils Requiem

Once every day. Summon all avatars into one body that can fight beside you. All creatures caught within range must make a CON saving throw or take 3d8 damage plus modifier of choice(cant be the same one 2 times in a row) AC is decided by host AC + Half the host's HP and the HP is decided by the host HP + half the host AC+ proficiency bonus.

armor

proficient with light and medium armor

Devilish Metronome

Chose one of the devils to take a attribute from. Depending on what attribute you decide to take it will effect your rolls.

If you roll for Yagamoto add +2 to your INT and WIS and -1 STR and DEX access to Truthseeing

If you roll for Sevagore  add +2 to your STR and DEX and -1 WIS and INT

If you roll for Kaliben add +2 to your CON and CHA and -1 DEX and WIS

Shadow Release: Devils Concerto

Expand you shadow 8 feet in each direction unless Darkness is casted first then 15ft. You then make a dome and any creature within range has to make a DEX to be able to jump out of range or be attacked by all 3 devils and the host and take 3d4 dmg + STR modifier. At level 5 roll 3d6 and at level 10 roll 3d6 and add STR modifier 

Shadow Release: Unholy Crescendo

Summon a weaker avatar of one of the Devils Three 

Yagamoto WIS saving throw or 1d8 psychic dmg

Sevagore STR saving throw or 1d8 bludgeoning dmg

Kaliben CON saving throw or 1d8 necrotic dmg

Shadow Release: Umbra Resonance

Become one with the shadows around you and become intangible until your next turn no attacks can hit you. You can stay in this shadow state for up to 3 turns and it resets after dawn. The effect goes away if you attempt to attack someone else.

Shadow Disruption: Overriding Ostinato

Overwrite the targets bodily control forcing them to freeze in place for up to 3 turns and the counter resets every day. User can’t do anything while using this move as to focus on the target so if they hit then the focus is broken and the target is released. Every turn after the skill is cast the target can roll a INT save throw and if it is greater then 12 the skill is released 

Shadow Trigger: Demonic Symphony

Once every day you can roll a 1d10 if you roll a 4 or higher you gain all all attributes of each devil for 1 minute. Add 2 onto all attributes and plus 2 on saving throws. You can choose to temporarily increase your AC by 3 or temporarily increase your HP by 5. At level 15 add 3 to all stats and saving throws and choose between + 5 to AC or + 7 HP

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