Monk
Base Class: Monk

Monks of the Way of Iron Dance seek to turn their bodies into precise and deadly weapons. Monks of this tradition train in the use of the Iron Dance which allows them to strike with the full weight of their bodies while floating around the battlefield as weightless as a feather. Iron Dance Monks always pursue the completion of their techniques, endlessly training for perfection.

Striking Step Technique

Striking Step Monks of the Iron Dance use their incredible speed to control the battlefield sometimes dealing a decisive blow or to avoid reprisal from their enemies.


At 3rd level you gain access to the Striking Step, a special attack that can be used on your turn as a bonus action. When you use the Striking step feature you can make 1 attack with an unarmed strike against a target in range, additionally you also teleport up to 15ft in any direction this technique can be done before or after making the attack.

Surging Fist

Your mastery of the Iron Dance continues to grow, at 6th level you gain the ability to enhance the potency of your combat skills in the following ways:

- your unarmed strikes deal additional damage when you activate your stunning strike feature, the bonus is equal to one roll of your martial arts die.

- also you can spend one ki point when you use your stunning strike on a target a negative penalty on their constitution saving throw equal to one roll of your martial arts die this penalty will only last at the end of your next turn

Pummeling Stride

At 11th level your technique begins to embody the full passion and fury of the Iron Dance.

Once on each of your turns when you attack with an unarmed strike using the Attack action, you can use 1 to 3 ki points to make one additional unarmed strike as part of the same action and add the used ki points as part of that damage, this additional attack can also be Striking Step.

Strike while the iron is hot

At 17th level, you gain the ability to unleash a flurry of attacks. when you target a creature within 30ft of you you can spend five ki points to teleport within 5ft of the creature and make five unarmed strikes as part of your attack action adding your used ki points to the attack rolls and damage rolls the damage type for this attack is force, after the last attack you make you teleport back to your last location