Base Class: Fighter
Trained intesely to kill his/her enemies safely from a distance, master of the bow, crossbow or even slingshot.
Munition expert
You can create munition out of anything. You dont have to use munition to fire bows, crossbows and slings. You still have to use up special muniton (fire arrows, explosive bolts etc.).
Precise shot
Once per short or long rest you can roll for a ranged attack with advantage. Aditionaly if you roll a 19 or 20 you do a critical attack. You get 1 more use per rest at 7th, 10th and 15th level.
Sharpshooter's sight
You have perfected your eyesight and can see and shoot far. You can add your proficency bonus twice to your ranged attack rolls and perception checks based on sight. You also don't suffer penalties for being within 5 feet of the target and for shooting in the long range. Aditionally you can add 5 to your pasive percepcion.
Superior Shot
When you use Precise shot you can add 5 to your attack roll and damage roll.
Backup arrows
When you roll initiative and have no uses of Precise shot left you regain one use
Special arrows
Three times per short rest you can change the damage type of your ranged attack to any damage type.
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